
DHGF: It’s been a good eleven years or so since the last new release in Capcom’s Marvel vs. Capcom series of games, and the desire to see a new one has diminished not even a small bit. From Capcom’s expertly developed Marvel fighting games to the X-Men vs. Street Fighter game and the two Marvel vs. Capcom games, Capcom knew how to make a good game better with each installment, focusing on crazy, over-the-top attacks, tag-team and triple-team options, and a colorful and interesting cast of characters from both universes.

Artist Chris Cayco, who we’ve featured a few times before on Kotaku, grew up playing Marvel vs. Capcom (and Marvel vs. Street Fighter) games. His tribute to this, which took him over 175 hours, was to combine every single character to ever appear in Capcom’s crossover series in the one enormous image.
Makes me despise Marvel vs Capcom: Infinite that much more
So much wasted potential

As common as it is today, it is hard to believe that there was a time where gaming franchises crossing over was just a pipe dream. Capcom broke down the wall, but they took the combination of some of the most unlikely of franchises and made it the norm.
Whether it was a colossal successful partnership with Marvel Comics or a collaboration with rivals Namco and SNK, the “Vs.” series brought unforgettable experiences to the fighting genre.

Marvel doesn't just have a bright future ahead of it in films, but in the gaming realm as well. Some exciting new titles are showing up on all hardware, so does that mean gamers are finally catching up with the MCU?