
If Street Fighter is a game of chess, with carefully chosen strategies played out in a precise and careful manner, then Marvel Vs Capcom 3 is like backgammon. Backgammon starring massive robots with eyes made of rockets that can shoot lasers into your brain, bombarding you with lightning-fast attacks while dressed in skin-tight clothing that would put a glamour model to shame. Roughly speaking.

Artist Chris Cayco, who we’ve featured a few times before on Kotaku, grew up playing Marvel vs. Capcom (and Marvel vs. Street Fighter) games. His tribute to this, which took him over 175 hours, was to combine every single character to ever appear in Capcom’s crossover series in the one enormous image.
Makes me despise Marvel vs Capcom: Infinite that much more
So much wasted potential

As common as it is today, it is hard to believe that there was a time where gaming franchises crossing over was just a pipe dream. Capcom broke down the wall, but they took the combination of some of the most unlikely of franchises and made it the norm.
Whether it was a colossal successful partnership with Marvel Comics or a collaboration with rivals Namco and SNK, the “Vs.” series brought unforgettable experiences to the fighting genre.

Marvel doesn't just have a bright future ahead of it in films, but in the gaming realm as well. Some exciting new titles are showing up on all hardware, so does that mean gamers are finally catching up with the MCU?
I think number 7 and 9 are one of the best. Seeing some of the input in mission mode is almost heart wrenching, and the game can be quite fun once you've got #7 down.
LOL number 10 is vital to playing MVC3 trust me i know
Step 10, man. Step 10 is all you need.