
The long decade of waiting for the fighter–that many gamers would contest as being one of the most important titles to the genre–has finally come to an end. Marvel and Capcom have settled their long legal woes to bring one of the greatest fighting franchises back to the forefront. The series is back and brings with it the intensity and depth that gamers have come to love from the Marvel vs. Capcom series for years now. MvC 2 featured over fifty characters and seemed to be more concentrated on working with the characters who presented the best combos and was heavily focused on strategy.

Artist Chris Cayco, who we’ve featured a few times before on Kotaku, grew up playing Marvel vs. Capcom (and Marvel vs. Street Fighter) games. His tribute to this, which took him over 175 hours, was to combine every single character to ever appear in Capcom’s crossover series in the one enormous image.
Makes me despise Marvel vs Capcom: Infinite that much more
So much wasted potential

As common as it is today, it is hard to believe that there was a time where gaming franchises crossing over was just a pipe dream. Capcom broke down the wall, but they took the combination of some of the most unlikely of franchises and made it the norm.
Whether it was a colossal successful partnership with Marvel Comics or a collaboration with rivals Namco and SNK, the “Vs.” series brought unforgettable experiences to the fighting genre.

Marvel doesn't just have a bright future ahead of it in films, but in the gaming realm as well. Some exciting new titles are showing up on all hardware, so does that mean gamers are finally catching up with the MCU?