
An article about the weird and wonderful universe that Nintendo (Shigeru Miyamoto, in most instances) have created.
The underlying themes and characters of Nintendo's games are so accepted because of the buffer of cuteness. Look past this thin veil and you will see violence, slavery and manipulation.

The rejection is non-final (and even when such rejections are labeled as “final”, the process is far from over, given that there can be, at minimum, an appeal to the Federal Circuit).
Good, as they should! A game mechanic like that shouldn't be locked behind a patent, and Nintendo didn't invent it either.
Nintendo wants to keep wasting money on bullshit lawsuits, real smart in this economy. They should put that money aside for other game projects. On the other hand, I don't care if they waste it all either, and they are screwed in the future maybe that will teach them a lesson.

The Nintendo DS has some amazing titles available. Here are some of the best nostalgic games that every child of the DS era grew up playing.
I enjoyed both Rush games, I did think the action was sometimes too fast to see what was coming up in terms of hazards though, which meant replaying the same stage a bunch of times, other than that they were enjoyable, good special stages, 3D sections and bosses for the most part.
DS is one of the best consoles of all time. Such a rich library of software
Zelda were all glorious on it.

NE: "We predict all of the possible announcements and games Nintendo could release for The Legend of Zelda's 40th anniversary."
How about the original Legend of Zelda remade with the Echoes of Wisdom engine. Maybe throw in added dungeons, or expand the map to make the game longer than the original.