
D+PAD Magazine Writes:
Drinkbox Studios’ Tales from Space: About A Blob got us thinking that there really should be a genre created called ‘Blob ‘em ups’. Through the likes of LocoRoco, A Boy and His Blob, De Blob, Silly Putty, The Maw and many more, the humble, amorphous blobs have achieved a great deal in the world of videogames, never letting a lack of limbs hold them back. The particular blob taking centre stage in About A Blob is a versatile little orange chap who (among other things) can absorb items strewn around 2D platforming worlds and spew them out as lethal weapons. The game as a whole mirrors this ability by absorbing ideas from numerous other games, but does it manage to deliver them out with the same kind of deadly accuracy?

Game Informer - One of this year's indie breakout games in DrinkBox Studios' Guacamelee, which is one of the best reviewed games of the year. However, don't sleep on the studio's first game, Tales From Space: About a Blob, an inventive platformer.

Game Chronicles - Imagine, if you will, a whimsical blend of Katamari Damacy’s item collection and Gish’s liqud platforming, with a little of Metroid’s power-based exploration and Yoshi’s Island egg-tossing thrown in for kicks. That’s roughly the kind of experience you’ll get out of Tales from Space: About a Blob, from DrinkBox Studios. In About a Blob, you control the titular blob.
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