
EA has fomally announced Dead Space, a brand new sci-fi survival horror that's being billed as a videogame imagining of Event Horizon and Alien. Check out the first 12 screens below.
See the alternative sources below for the link to the official site.

Former Visceral Games devs reveal Dead Space's marketing budget was cut in favor of Mirror's Edge because of mock review scores.
I wish EA would just release a DS2 remake. DS is my favorite horror game and DS2 is the best one in the franchise. But because DS1 failed to meet certain numbers EA scrapped the DS2 remake. SH2 remake was great rumors are Konami might be asking for another SH remake. The RE2 remake was great EA just needs to give it another try. But all they seem to do is shitty sports games that are no different from the year before. Change a few players, add different uniform colours, maybe change a team logo. Wash, rinse, repeat.
I bought Dead Space during launch window and I never bought a Mirror's Edge game .

All playable from October 1.

An executive of Electronic Arts Japan has criticised the Japanese video game ratings board for allowing upcoming action game Stellar Blade to be released uncensored while EA's own Dead Space was banned in the country.
He’s got a point. If a game is M-Rated, which is the equivalent of an R rating, I don’t get why you need to censor anything. The rating is the indicator of the content and the age appropriate. If it’s appropriate for adults… why treat them like children? 🤷♂️
I don't know if the EA executive is going off the one close up of an arm being cut off in the demo. Maybe it's uncensored because it's the arm of a cyborg or it doesn't happen that often (didn’t see EVE dismemberment when killed in the demo) .
In the states there's a certain amount of swear words allowed to a PG13 movie before it is deemed R. So maybe it's the same in Japan for gore?
....looks quite cool. Hope EA don't f-it up.
Great... Now I can be a Big Daddy in space =]
I don't get it. All these developers talking about making 'psycological horror games'. They fail to realize that the psycological fear goes to waste when they end up making games were the only scary thing is the way the enemies look. It's scary for 2 mins then you get used to it and the game feels like any other third person shooter. You don't even think about what it is you're shooting at. They should make a game that is more sound/environment/lighting and mood oriented and not just focused on the killing. They need to build up the enemies character traits before they can make them scary, like Pyramid head from Silent Hill. The Silent Hill games have some of the mood traits I'm looking for, but after a while they also end up serving the player with mindless killing.
I love the character design though, it's not often that the hero looks that evil. I'd love a psychological horror game were you play as an anti-hero, with multiple personalities if possible ;)
The newest G.I. mag. has a cover story on this game which got my hyped as all hell for it. A main gameplay mechanic is Dismemberment; since most of the weapons in the game are mining tools(a 3 beam plasma cutter is featured in the preview), you often dont have much ammo at all, and are forced to instead aim for the many dismemberment points on the creatures(pretty much a grotesque version of Halo's Flood). you also have a stasis gun, which freezes in time the object you shoot(lots of puzzles with this), and a Kinesis gun (telekinesis in a gun). So you can dismember the spiked arm of a necromorph, then use your kinesis gun to control the arm and cut cut his legs off followed by the head. sic!