40°

Edge: Bodycount Interview

Edge: The last of our exclusive interviews with the teams behind four of 2011's most high-profile firstperson shooters.

In the final part of our series of interviews with the people behind 2011's biggest firstperson shooters, we speak to Codemasters art director, Max Cant, and game director, Andy Wilson, about standing out from the FPS crowd, going beyond accurate simulation and tinnitus.

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next-gen.biz
Inside_out5498d ago (Edited 5498d ago )

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Big, BIG fan of Stuart Black and his vision of what a game with a gun should be...make no mistake, this game has all the signatures of Stuart black, the creative designer of the under appreciated and possibly one of the best FPS's in the last ten years. He doesn't make any excuses...his games are about guns and destruction. Sure, the pencil neck bean counters tell him to throw some story in there and what not but he just wants to shoot stuff up...lol.

He left the project in October but this interview here was from E3 2010...

http://www.youtube.com/watc...

Notice he says that they have been working on the multi-player for a while already so the game was near completion when he left.

On the topic of how it looks...it's simple. Stuart Black said build me an engine where everything is destructible. That's why the game looks the way it does. Only so much resources to go around.

It ( bodycount ) looks alot like his last game he made as part of Criterion...FPS Black but with more color. Same over the top physics and if it's red it goes boom mentality...this game was so ahead of it's time, great soundtrack as well....take a look...

http://www.youtube.com/watc...

Halo reach and the entire Halo franchise is full of color so I don't know why they say all FPS's use the same gray color scheme. MW2 had an incredible color palette from snowy airfield to the Brazilian slums...lol

Stuart black is working on a new game...wonder if it will have guns in it...lol

BTW...it's FREE backwards compatible on 360

80°

GUN, Bodycount and more running on the Xbox 360 emulator, Xenia, in DirectX 12

YouTube’s ‘John GodGames Emus’ and ‘Emulators for PC’ have shared some new videos, showing GUN, Bodycount, The Lord of the Rings: War in the North, Wanted: Weapons of Fate and more running on the latest version of the best Xbox 360 emulator, Xenia.

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dsogaming.com
Eidolon2688d ago

Runs okay, but textures look like an Xbox game.

winter_hill2688d ago

Holy **** that's awesome. Looking forward to seeing how this progresses.

20°

Great Games on a Budget – Bodycount (360/PS3)

It may have been all but overlooked at launch, but Bodycount is well worth a look for fans or arcade gaming.

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brashgames.co.uk
30°

Black Sheep: Why the Bodycount developer went back to the bedroom

GI - Stuart Black on unfinished projects, the blame culture and going it alone.

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gamesindustry.biz