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490°

Rendering Games with Raytracing Will Revolutionize Graphics

Ray tracing is heavily compute bound, but a new Intel employee is hoping that Intel's new hardware and his team's new software will soon bring ray tracing to the gamer for real-time, high resolution applications.

As it turns out, because of the way raytracing scales with the resolution of the screen, future handheld devices that succeed the likes of the Sony PSP or Nintendo DS could use raytracing as well.

The team at Intel estimates that within 2 years or so, the hardware will exist that will allow "game quality" ray tracing on a desktop machine. That means that in that timeframe we might see a fully raytraced game engine (though probably from a team like one at Intel).

socomnick6797d ago

Guess we will use this on the next xbox and playstation.

ShiftyLookingCow6797d ago

I wonder if the next PS has 4 Cell processors and what nvidia is doing about raytracing?. I am sure AMD/ATI already has something cooking even though they are not publicly showing it.

Shankle6797d ago

When this gets going full scale, every game is gonna have a startling abundance of very shiny surfaces....

vidoardes6796d ago

You hit the nail on the head, it's gonna be overkill like bullet time was driven into the ground... I can just see it now, a FPS set in a mirror maze

MrSwede6797d ago

That avatar is brilliant!

projectile6797d ago

So this is why the pit screens are so good looking! To bad they cant use it ingame yet.

BBsin6797d ago

I'm getting disagrees for telling the truth?? tsk tsk, silly fanboys, they just can't accept it.

TheExodus6797d ago

You do realize that demo shows 3 PS3s ray-tracing a simple spinning car. How many PS3s would it take to ray-trace R:FOM?

BBsin6797d ago (Edited 6797d ago )

You do realize that in the video they are using 6 SPEs to do it right??? and that GT5 uses ray tracing in the pit scenes in real time with only 1 PS3 right???

TheExodus6797d ago

HDR lighting is being applied to the garage scenes, but the scenes themselves are not being ray-traced by the PS3. If you read the linked article further you will learn that a single PS3 isn't powerful enough to apply HDR lighting in-game which is why it's use has been restricted to the garage scenes.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai3d ago (Edited 3d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio3d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing3d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster923d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit3d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing3d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster923d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."