
A game should end better than it begins, but lately a lot of them don't stick the landing. Here's a quick primer on what's gone wrong and how to do it right.

Remakes of the campaigns featured in Xbox Game Studios' Halo 2 and Halo 3 are currently in development, according to a new rumor.
That's Microsoft's gaming division for you...kill off developers making new ip while trying to capitalize off some long lost glory that has no hope of ever being what it once was thanks to recent decision making favoring unrealistic profit goals and greed. What a joke.
So what’s their solution to having multiplayer? Wait until Halo 7?
That was one of the most memorable parts of Halo..
Why not just port the MCC? 🤔 That was the easiest layup ever and you completely missed it
I wonder if Microsoft will port Reach over to Playstation I quite enjoyed that game. I played Halo 3 and it was not bad I have Halo 2 on the OG Xbox I just need some cables to hook up to my tv to play it.

Licensing issues often leave many games forgotten. But all that aside, here are 10 classic games desperate for remasters.
The getaway
Smugglers run
Dead to rights
Worlds scariest police chases
Sure I’m missing a few.
Ape Escape.
Fun game but, wow, you need a college degree to understand the controls.
A remaster would also save you from having to constantly fight the camera.
Keep the music though. Those drum and bass tracks fit really well and haven't aged. Made me think that more games could work well with drum and bass tracks, but unfortunately it's a somewhat niche genre now.
Xenogears, Xenosaga trilogy, Vagrant Story, Drakengards, Parasite Eve and many more but I’ll start with those

Eight seminal games were released on the gaming market between October 26 and November 23, 2004. Twenty years later, here's Wccftech's retrospective.
You're not gonna include Ratchet and Clank Up Your Arsenal or Jak 3 on that list? Just change it to Fall 2004 Releases and include the masterpiece that is Sly 2.
I agree. The Call of duty games don't have very good endings. There aren't those moments when you are like:F**k yeah take that B***h!!
(Maybe Black Ops, but by then I was to bored to give a S**t)
The games usually end in cliffhangers.
Because we all know that next year they will be back to rape our wallets, again.
BitMob your articles are terrible.
"•Halo: Reach pays off on its foregone conclusion (the destruction of a major human colony), but you still stand your ground, refusing to retreat, surrender, or give in. You invite the monsters to come get you if they can...and inevitably, they do."
Although REACH, is a great game, this statement is just saying that it ends like any other game these days: No Boss, waves of enemies, cutscene, end. I don't see how it's any better than the rest of the game. This is what people complained about in Arkham Asylum and that game was wonderful.
Also, I know it's hard to give PS3 some love, but Heavy Rain had 17 great endings.