
Player Affinity writes: "Dungeons is a new title from Realmforge Studios that takes another look at the dungeon simulation genre in an innovative and fresh way. In a similar game, Dungeon Keeper, the player had to take care of the creatures in their dungeons in order to properly defeat heroes who would dare to enter the ever changing labyrinth. While that remains an important component of developing your dungeon, Dungeons seeks to properly satisfy the invading heroes’ lust for gold, treasure and advancement in order to harness the Soul Energy stronger heroes possess. As the formerly most powerful Dungeon Lord amongst competing Lords, the player must ascend the ranks and regain the majesty they once had; previously weaker Lords have become your new bosses and you must often complete tasks that meet their particular idiosyncrasies."

Humble Bundle has a new bundle that packs Dungeons, Dungeons 2, Dungeons 3, and a bunch of DLC. As always, a percentage of profits from the bundle go to charity.

Dungeons & Dragon’s most famous sibling comes back to Kickstarter in February
I am just playing through the first game in the series, and really enjoying it. They've done great job with the game, and consequent patching it (I understand there were balancing issues at launch).
But I don't understand why they're taking the sequel on Kickstarter. The first game should have been proving grounds for them, to be able to take on sequel with sales from the first game. I don't know the figures behind it, or the business model they're going with, and how much of it is driven by the necessity, financial greed, or gauging the interest for sequel (often used to then seek further funding from private investors, when goals at met, demonstrating demand, as it was done with Kingdom Come Develierance).

A new spin on a old Dungeon Crawler or will this retro game be a miss in the 8 bit world? Come check it out over at Thumb Culture