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PS3 UT3 to have less maps

From the IGN Unreal Tournament 3 preview with Mark Rein:

"Mark Rein said that they are shooting for a November release and did say that the PS3 version would have "most" of the content that would be found in its PC brother. He said that there would be a couple of maps that would be left out of the PS3 version simply because the system didn't have the resources to produce a smooth gameplay experience. But rest assured, the classic Unreal Tournament modding could still be performed and uploaded to your friends"

akaFullMetal6819d ago (Edited 6819d ago )

here we go, a big flame, but then again if this was the other way around 360 fanboys would be saying well at least we dont have to wait for 6 months we can play now. but because the ps3 version has less it will be bashed on, either way im getting it, it will be an awesome unreal if you like them

nasim6819d ago

PS3 development has been lagging for EPIC.

so EPIC are not willing to defer the release of UT3.

baring other things

CELL will remain far superior to PC cores for years to come.However x360 is clearly outdated with its garbage resources

tehcellownu6819d ago

it will still have more maps then the 360 version

Real Gambler6818d ago

Currently, minimum PC specifications are CPU: 2.8Ghz RAM: 512MB As usual, the beauty of the Unreal engine is that it doesn't take that much power on a PC. Because you're running a heavy O.S. (even XP), and you have to get your engine running on different CPUs, sound card, graphic cards, etc, lot's of power and memory is lost into overhead...

Now, the beauty of a console, is that all the hardware is always the same all over the world. So you can tweak your engine even more because it does run on specific hardware... With the O.S. being a lot smaller than XP or Vista, only one sound processor and one graphic card to worry about, it's quite easy to get the engine working on half that CPU power and memory... That's how they can run it nicely on a console.

Now, if you're running 64 players online, on a huge map, sure enough, you may hit bottlenecks... We may only have to drop it to 32 players (not so bad), or maybe drop a few parts of the map, or some fancy texture to make it work... It will definitively be interesting to see how maps will evolve in the future... It may even be possible that some of those maps may not even work with the minimum PC specifications afterall. The engine fully support Dual-Core and 64 bit processing...

We will know soon enough I guess!

SonySoldiers6818d ago

Remember that could be a lie!!! The most important aspect of HD gaming is high performance, not high numbers of MAPS! Everyone's doubt about the unlimited power of Playstation 3, but at the end of day the PS3 will be on TOP.

The outbreak of proven technology by SONY is here and only from Japan.

+ Show (1) more replyLast reply 6818d ago
AznSniper6819d ago

PC versions of games are always superior. It won't be for a while until we have console games that are superior to PC counterparts.

Ju6819d ago

Console versions will never catch up. At the time the SW on consoles improve, the PC market will release more powerful HW. But, I am not willing to pay $1000 more just for that little bit more visual power.

- I prefer the easier usage of the consoles (Disk in and go - no installing)
- The fixed feature set. You know that your game will run, no matter how old it is.

The only reason for a PC are (IMO) strategy games, but I am wondering when the consoles will have that, too. I see no reason why C&C can't run on a hi def screen and support keyboard and mouse (as an alternative to pads).

WAR_MACHINE776819d ago

I don't know how true it is but I've been hearing that the maps that they aren't including are just the 64 player maps. Is that really that big a deal? Before Xbots all chime in, just remember he also said some time ago that content would have to be cut from the 360 version due to disc space, so only PC gamers get to laugh... and its at both camps. So lets all try to keep the flaming to a minimum.

midgard2296819d ago

360 version isnt even in the works for a reason, so why wud a xbot start lol.

ofcourse ps3 is weaker than a computer, it better be cuz gaming computers are freakin crazy expensive, what the best graphics card is over 1200$?? then the comp it self with high ram and hard drive another 1000$? ouch lol makes sense that it should be superior, pc gamers have big pockets hehe

WAR_MACHINE776819d ago

Where do you live? In the US I can build a gaming rig that will play anything coming out in the near future with power to spare for about $600-$800. Just have to go to newegg.com and buy pieces and put it together yourself. Its more effort but you save a bundle

Lex Luthor6819d ago

360 version is comming in 2008, Rein has stated that multiple times.
Are you an idiot or what?

THAMMER16819d ago

Look how many people beat me to it. D@MN

midgard2296819d ago

i didnt say it wasnt comin on 360????? lol, i meant theres a reason its taking longer to make lol

+ Show (1) more replyLast reply 6819d ago
Hades13376819d ago

A couple of maps is nothing to cry about.

You can still upload your own maps anyway.

Proxy6818d ago

This makes me think the UT3 community will become divided from the PC community.

The PC community will be busting out uncanned mods, and uncanned maps (all for free mind you), and one of two things will happen.

1. The PS3 is compatible, in which case these missing maps wont matter, because we'll just hop on a server and download them anyways.

2. The PS3 isn't compatible, and half the content released from the PC camp will be useless for the PS3.

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140°

Tech Focus - Motion Blur: Is It Good For Gaming Graphics?

Opinion is divided on this one for sure! Is motion blur good for gaming? Why do developers include it?

TheOptimist2889d ago

I hate any game that has motion blur and the first thing I do is switch off the motion blur in games. It just makes me nauseous.

XentaJones2889d ago

motion blur makes me sick... so its off.

OpenGL2889d ago

I agree with Alex here, many implementations are terrible but when it is done right it improves the experience.

2889d ago
TheSplooge2889d ago

I always turn it off. Along with depth of field.

Mr_Wilson2889d ago

Those plus vignetting, chromatic aberration, and film grain.

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90°

Let’s be Honest, DOOM Looks like the Best First Person Shooter We’ve Seen in Ages

Alex from GamersFTW writes:

“In all seriousness though, I feel like DOOM’s success will be measured by how much the game has to offer. Graphically it’s looking spectacular, and I’m sure the latest multiplayer trailer caught all of our attention. Personally, the game is beginning to remind me of those late nights playing Unreal Tournament 3, which is totally a good thing. This, in addition to the promise of user-generated content, is making DOOM look like the best first-person shooter I’ve seen in ages.”

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Shillmeister3720d ago (Edited 3720d ago )

The campaign looks brilliant, like a true nostalgia trip to the original DOOM titles of old! The multiplayer equally looks like a trip down memory lane to fast-paced and frantic arena games a-la Quake, and honestly the MP REALLY makes me want to the get game at launch to capitalise on the hype. Problem is I'm not overly fussed with multiplayer typically in games, they can get weary after a while, and buying a game solely for its MP is risky - especially on console - as it's heavily dependant on the community!

Rock to my left, hard place to my right..

EDIT: On the MP note, does anyone know if it'll have bots available, similar to Unreal Tournament 3? I still give that a quick play time to time with bots (and all the mad mutators).

c00lvilKid693720d ago

I’m exactly the same, usually multiplayer games are of no interest to me. But DOOM has sparked my curiosity, especially as someone who used to enjoy multiplayer first person shooters like Quake/Unreal. Totally understand your concerns about it being heavily dependant on the community, too. Which is just another reason they should include bots, in case the numbers need to be made up. I’m hoping the community will be good, considering the creative freedoms they’re handing over with the SnapMap thing.

3720d ago
esmittystud1013720d ago (Edited 3720d ago )

Its basically a "console" ahead, in terms of graphics, of another shooter called Homefront thats getting ready to release. LOL

wakeNbake3720d ago

Well thats just a low budget turd, no comparison at all.

mezati993720d ago

i am gonna have to agree with this

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30°

Game Music Daily Week 54

Great selections as always and they are...
Final Fantasy
Metal Gear Solid
Super Smash Bros.
Crypt of the Necrodancer
Unreal Tournament
Advance Wars
Payday 2

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