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EmagLive Podcast #1

The first EMagLive Podcast.

Topics Covered
- TGS Announcements
- Halo3 extravaganza
- Longevity of old school games vs today
- Current sales of systems
- Recent game sales for the PlayStation3
- and many more topics

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80°

Sony's Bluepoint Closure Should Concern Every PS Studios Fan

Sammy: "Sony disastrously and disgracefully shuttered Texas-based fan favourite Bluepoint yesterday. The long-time PS Studios partner never got a chance to ship a game under its new parent company.

This news hit me particularly hard because I believe it reflects the erosion of once-great PlayStation management that I think we’ve all been feeling for quite some time."

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CrashMania99d ago

How was this allowed to happen? A studio know for excellent remakes and remasters were put on a GOW live service game? Something nobody wanted? There are so many other, more interesting projects, for me they were the prime studio who should have remastered or remade Bloodborne, what an absolute waste, I'm really annoyed about this.

Hulst should have followed Jim Ryan out the door, especially after his failed concord brainchild, execs really do only fail upwards.

Extermin8or3_99d ago

You say "no body wanted" but we don't actually know if the Devs were the ones to pitch it. For all we know

Elda99d ago

If that was the case you would have thought Sony would have told Bluepoint no & had them make the God Of War trilogy remake instead while having Santa Monica Studios concentrate on the next God Of War & what ever else they're working on. A Bloodborne remake/remaster would have definitely printed Sony millions. It seems the upper management doesn't care what the fans think including them making awful business decisions. To take Bluepoint under their wing for 5 years & dismantle them is crazy work, Sony should have auctioned Bluepoint off to to a company that could really use them.

-Foxtrot99d ago

If the really did pitch it then they would have wanted their own IP for being a brand new game, not using someone else’s IP when it’s not a remake this time.

CrashMania99d ago

I mean I guess, but doubt that a small team of 70 wanted to do a live service game, I don't buy it personally, but we'll never 100% know.

Scissorman99d ago (Edited 99d ago )

i think you are half right. sony became hyper-focused on live service games and given that, studios would then pitch live service games because those projects were the most likely to be greenlit by the higher ups. now, as for what the hell bluepoint was working on since their god of war game was cancelled is beyond me. it's just increasingly frustrating when sony just announced a god of remake which is still in its infancy when bluepoint could have been working on it for years and likely would have shipped it by now.

MDTunkown99d ago

We had a god of war mp in the past and it didn’t do well back then with less competition so doubtful people wanted a live service game especially from devs that made some top tier remakes

Michiel198998d ago

Copium like this is the reason they're in this position. Sony could do no wrong and when something did go wrong, it's never the corporate suits at sony who are to blame.....its either: devs bad or ms/phil spencer bad while their own backyard is on fire. This is the result of not caring what your fav company does just because another company does (way) worse and automatically condoning everything. I hope they can turn it around without having to fuck over their customers more because especially some of the games on ps1 through ps3 were absolutely amazing.

Can't really say im surprised it's gotten to this point although I didn't expect them to close Bluepoint who has always delivered stellar work.

1nsomniac98d ago

The devs didn’t pitch it. It’s already been discussed publicly. They had literally just started on a new undisclosed project they were still in the initial ideas phase when they were asked to stop and do GoW instead.

Extermin8or3_88d ago

Love the downvotes considering it's since become public knowledge that yes bluepoint DID infact pitch the god of war game. They also eventually pitched a Bloodborne remake but from software torpedoed the project, sadly.

+ Show (5) more repliesLast reply 88d ago
neutralgamer199298d ago (Edited 98d ago )

Everyone keeps asking for a Bloodborne remaster or remake — a game that genuinely deserves preservation and modernization. Instead, we got a remake of The Last of Us and then a remaster of The Last of Us Part II, both of which were already recent and widely available. That decision feels tone-deaf. It’s hard not to question priorities when so many legacy titles are untouched.

Bluepoint built its reputation on honoring PlayStation’s history. They were masters at remakes and remasters. There is an entire catalog — from PS1, PS2, and PS3 eras — that fans would celebrate. Yet instead of leveraging that strength, they were redirected toward live service ambitions. Six years later, there’s nothing to show, and now the studio is gone. That’s not just disappointing — it feels like wasted potential.

Sony Bend is another example. Days Gone 2 wasn’t greenlit, and the studio was reportedly shifted toward live service. Years later, that project was canceled, and they’re back at square one. That’s years of development time lost in a generation that already feels light on first-party output.

What’s even more concerning is the broader shift. PlayStation used to thrive on bold, risk-taking single-player projects and strong Japanese creative influence. Now the strategy appears more Western-focused and heavily driven by the live service model — where multiple failures are acceptable as long as one becomes a breakout success.

Competition used to push Sony to take creative risks. The PS3 vs. Xbox 360 era forced innovation. Today, Xbox has shifted direction, Nintendo operates independently in its own lane, and Sony doesn’t feel the same competitive pressure. Without that tension, the urgency to push boundaries seems diminished.

The frustration many fans feel isn’t just about one remake or one canceled project — it’s about a sense that PlayStation’s identity is drifting. And while loyalty is natural, defending every decision without criticism doesn’t help the platform grow.

It’s not anger because we hate PlayStation. It’s frustration because we care about what it used to represent

Jack tretton
Shawn laden
Andrew house
Kaz
Shu Yoshida

These people aren't walking through the doors anymore

Relientk7799d ago

It does concern me that they think closing amazing studios like Bluepoint and Japan Studios is smart.

I'm honestly surprised Media Molecule is still around. They put out what 1 game in the past 10+ years? I personally wasn't interested in Dreams, so they have been a wash for me since the PS3 era. Are they working on a new game? What are they doing?

Stevonidas99d ago

I immediately recalled when they shut down Japan Studio. I don’t understand why any studio would agree to be acquired by Sony, EA, or Microsoft with their history of studio closures.

Reaper22_84d ago

Because of money. Most game studios need financial backing in order to develop games.

99d ago
MrNinosan98d ago

MM is most likely next to close down, and my guess it's sooner than later

FTLmaster99d ago

Frustrating news, for sure. Hulst is on a major losing streak. Baffling decisions....

Lightning7799d ago

They could of let them do a Remakes of Sly, Jak and Daxter maybe the old Killzone games. Ported Demon Souls to other platforms. Steady revenue for growth becoming a 70 team to 100+ eventually.

toxic-inferno98d ago

Precisely! PlayStation have a rich back catalogue that is screaming out for a talented team like those at Bluepoint to work their magic upon.

Such wasted potential. And a terrible thing to happen to those talented workers at Bluepoint.

Demon's Souls remake was the gateway to FromSoft games for me. I'd fully beaten Bloodborne, but had struggled to get into Dark Souls. Demon's Souls - as a launch title - showed me how these games are meant to be played.

Miacosa99d ago

As a PS Fan and someone that looks to new exsperiences not rehashing old ones I can feel for the devs but it does not move the needle as far as getting new video games.

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120°

Halo 2 & 3 Campaign Remakes Allegedly In Development, Halo 7 Will Feature Multiplayer

Remakes of the campaigns featured in Xbox Game Studios' Halo 2 and Halo 3 are currently in development, according to a new rumor.

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medman210d ago (Edited 210d ago )

That's Microsoft's gaming division for you...kill off developers making new ip while trying to capitalize off some long lost glory that has no hope of ever being what it once was thanks to recent decision making favoring unrealistic profit goals and greed. What a joke.

Reaper22_210d ago

So much bitterness. Why be upset over something like this. Just don't buy it and stick with what you prefer.

Tacoboto210d ago

Complaining about Microsoft is the only thing people comment here for anymore.

This website is practically dead without it

Mmmkay209d ago

I remember when you guys constantly complained about Sony remaking and remastering games. Guess it is cool now. As usual.

thesoftware730209d ago

Give it rest medman..., take a deep breath and try to not sound so invested in something no one is forcing you to read, buy, or play.

"Console war"is over, Sony won, be happy.

medman205d ago (Edited 205d ago )

@thesoftware730
I'm invested in people losing their jobs and their livelihoods while Microsoft execs tout record profits for their gaming division. Not sure why you wouldn't be invested. Could be you one day. Good luck.

Travesty210d ago

So what’s their solution to having multiplayer? Wait until Halo 7?
That was one of the most memorable parts of Halo..

monkey602210d ago

I'm not sure spending the heavy investment in time to recreate the multiplayer here is the answer either though.
Remaking the campaigns is a great idea to bring the new players up to speed. But if the multiplayer is included in each it'll just fracture the player base of each release.
I think it might be better to turn these campaigns out quicker and have 1 multiplayer game to keep everyone in one place

Travesty210d ago

Maybe having an Halo Online and just release the Combat Evolve maps. And when Halo 2 releases have those maps release. I don’t know but I would like to play a newer version of Halo multiplayer. I know times have changed, and Fortnite is all younger kids really play. But back then it was Halo and you connecting 6 Xbox’s together lol.

jjb1981210d ago

I agree. I think that'll segment the playerbase and once 7 comes out, players might realize it sucks and go back to the older games. Especially if 7 is live-servixe, they'll be shooting themselves in the foot on the one good leg they have to stand on.

crazyCoconuts210d ago

Kinda surprised they didn't just port MCC.
Maybe more $ to by made with separate remasters

Inverno210d ago

Wouldn't have that problem if it were MCC being released. Gotta wait for 7 to be disappointed with MP all over again cause if they half baked Infinite what makes people think they won't half bake the next game? MP works in past HALO games not cause of nostalgia but because it's MP that isn't concerned with the endless service approach.

JEECE209d ago

There is so much cognitive dissonance over Infinite. People say they didn't like it because it was a live service. Yet if you look at what the criticisms of it were at the time it came out and when the playerbase started falling off, the primary issue people had was a lack of updates. In other words, it wasn't enough of a live service.

Which is really an encapsulation of the problem with multiplayer today. So many people think that they want to go back to the "good old days" of mid-2000s multiplayer (The first few Halos, Socom, the first few Battlefields, CS 1.6, etc), but in reality if a multiplayer game like that came out today, people would whine about the lack of content within a month of launch and go back to a live service with a grindy progression system.

isarai210d ago

Why not just port the MCC? 🤔 That was the easiest layup ever and you completely missed it

franwex210d ago

30% profit margins! People will pay $70+ for remakes!

Software_Lover209d ago

I thought the same thing, then I realized that they wouldn't include the remakes in that edition. We may get a different version of Halo MCC in the future with all of the remakes included. I just want them to include Halo 5 at some point for PC.

TheColbertinator210d ago

Can they remake Reach too with the multiplayer?

Knightofelemia210d ago

I wonder if Microsoft will port Reach over to Playstation I quite enjoyed that game. I played Halo 3 and it was not bad I have Halo 2 on the OG Xbox I just need some cables to hook up to my tv to play it.

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50°

Shadow of the Colossus: An oral history

Celebrate the 20th anniversary of Team Ico’s masterpiece by looking back with 11 people who worked on it (and three who didn’t).

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