
A German site, Golem.de, has posted an interview with Todd Hollenshead, id Software's CEO, that reveals id Software and John Carmack are no longer as committed to Linux as they once were. The interview also implies that the Windows version of id Software's next game, Rage, will use Direct3D rather than OpenGL. Todd also mentions that id Software has no plan for a Linux version of the id Tech 5, id Software's latest engine.

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Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.
YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.
I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?
It supposed to add more realistic light Not actually more light effects and explosions
I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.
I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.
I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.
I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.
Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.
How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.
Microsoft DirectX team has come a long way from about 15 years back when John Carmack said Direct3D "was a pain in the a$s" to work with(in a petition from many programmers to get MS to withdraw DX and support OpenGL)
[edit] as someone who used hear a lot about OpenGL vs DirectX stuff(though didn't get into it, I bet there are some people here who used to debate that stuff), the significance of Rage partly using DirectX is huge.(in the old days id was always behind GL, devs like Epic and Valve used DX more)
you can Find me in the "A"
wish more people would get behind linux, its much more user friendly than windows, has much much less problems with virus' and most importantly is FREE and keeps you out of M$'s pocket.
edit @ WilliamRLBaker, your obviously a M$ fanboy so i understand why you would argue, the problem for me is that M$ are now so big that they dont even have to try anymore, look at VISTA, its crap, its basically XP in a fancy dress, they can knock out a half assed OS every few years and guaranty hugh sales from it. im not gonna bother trying to argue my point with you, id just like to see someother companies getting some support from developers than M$. if there was more decend competition for them then maybe theyd make some good improvements to their OS's instead of adding a glass effect and some fancy new icons. M$ release their new tech as slow as possible to maximise the amount of money they make, they dont care about their customers only whats in their pockets.
We're getting sick of this PC & 360 gamers being monopolized by M$
Well.. Sony has BIGGER plans to convert those hundreds of millions of gamers for the Playstation 3 soon.
Sony is the future of gaming, trust us!