280°

Game demos gone wrong

Eric at The POW Block says: "I have noticed ever since around 2006-2007, when I got my first Xbox 360, that game demos have most always been the best 10 minutes a game can offer. After that the game can either fail or turn out good. Ever since I purchased Gamefly I have always been inclined to try the demo for the game I was about to receive. The reason is because I wanted to know if the demo portrayed the game correctly. In most cases it did not."

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thepowblock.com
Andrew Wiggin5561d ago

I think that demos are at the height of their prevalence. Bioshock, Burnout Paradise, Bulletstorm, Dead Space 2, the list goes on and on. There have been so many fantastic demos that I don't really understand what you want.

For the most part, demos are a vertical slice. They show us the best aspects of the game. Sure they may mislead with this, but the point of them is to get you to buy the game, not show you that you shouldn't.

Also, 3/16ths wouldn't work. They're not going to give you 3/16ths of 40-80 hour game. Personally, I don't want a demo that's over an hour long. 15-30 minutes gives me a taste and that's all I want from a demo.

mikeslemonade5560d ago (Edited 5560d ago )

I don't play demos as often as before. It used to be fun to get to play a game for free. After a while it becomes more of a hassle and a tease to play them. I tend to only pay attention to the high profile games like Uncharted, Halo, Metal Gear etc. that are supposed to do something groundbreaking.

InfiniteJustice5560d ago

You're right, developers seem more than happy to bring out quite a comprehensive demo if they think it'll draw some attention to their game, and why not?

I've enjoyed loads of demos recently, most notably the Mass Effect 2 demo on PS3... While it didn't really show off the games dialogue that much, you can't argue with a 1 hour + demo for free.

Flashwave_UK5560d ago

lol the guy who made this article wants a full game for free instead huh?

Hitster5560d ago

No, I want people to really know if they want a game before they purchase it. It would force the developer to make better games it it had to be held up on 3/16th of it's content.

crispinantista5561d ago

Why would you think that devlopers would show you that the rest of their game isn't good? It has nothing to do with responsibility, it's all business. This isn't the video games institute, it's the video game industry. Industry? You know, business? Commerce? Maybe you should take responsibility and wait until reviews come out to determine whether or not to buy a game if you're worried about this.

Hitster5561d ago (Edited 5561d ago )

I think it is quite clear, having a demo be 3/16th long would force the games to become better. There is no reason I should play a demo think the game is good and have the whole game suck. Take fracture, the demo was good. The game sucked.

Also, why shouldn't your saved game from the demo carry over to the full game. This is a missed opportunity that most games don't do. Look at Dead Rising 2. Their "Demo" was amazing. It showcased the best parts of the game and allowed you to play for more than 10 min. Not only that but it was also a full game in it self. Then if you only wanted the free demo you could have about 3/16th of the "demo's" demo. It was a great idea that more developers should carry over.

crispinantista5561d ago

Good job restating the article. Care to actually adress something that was said instead? No? Of course not.

Andrew Wiggin5561d ago

Well I agree about the save thing, but you didn't add anything you just restated what the author said. The only real criticism of this piece I can see is the issue of monetary gain. You're right, the demo of fracture made it look good so people bought it and the developers benefited. That's the point of the demo, they're not made for you.

Demos are a marketing tool and no one in their right mind is going to use a marketing tool to show that their product is sub par.

By the way, the Dead Rising 2 "demo" I assume you're referring to is Case 0 and if that is the case, then how can you use that to support your point? That was literally a marketing tool that you paid for. All that it showed was that Dead Rising 2 would be a slight improvement on Dead Rising. If you like the first you'll like the second, case closed. We, the audience, knew that this wasn't going to be a revolutionary sequel and, therefore a demo isn't really even necessary.

NosoleeToxin5561d ago

I don't know if I would want to play a demo that long.

crispinantista5561d ago

Oh yeah, anything over an hour is way too long. These are demos, not betas. Unless you're talking about multiplayer.

Andrew Wiggin5561d ago

Well think about it. An eight hour game would mean around an hour and a half demo. That is ridiculously long. That and no self respecting publisher will allow a developer to put up almost a fourth of their game for free. It's insanity.

What the author is suggesting is that he wants to basically rent a game for free. Way back when we used to rent things for around five days at a time, you usually wouldn't finish the game you rented. It's different now, but that's basically what the piece suggests. Free rentals to try before you buy. Bad business move.

Hitster5560d ago

No, when did 3/16 of a game become the whole thing. It's just enough to show off what is there. It doesn't have to be straight hours. Give 3/16th of the content. That could mean 1 Level and 3 guns in most cases. That is not the whole game.

Caseydilla5561d ago

After thinking about this, I believe I would love if most demos allowed 1 hour of game play. For example, if I recall correctly, The Legend of Zelda: The Wind Waker demo started you at the beginning of the game and gave a limited amount of time to play. Others set a particular point in the story where it would end, like Shadow of the Colossus.

These are the types of demos I enjoy the most. With them, I know exactly how the game starts and if they give you an hour of play time you should know what you're getting into. Plus, if the story is anything worth paying attention to players will be hooked because they started from the beginning.

Now, if only they allowed you to continue a save file from a demo if you purchase the game...

NosoleeToxin5559d ago

I also like when demo start in the beginning of the game and think players can get hooked if they start from the beginning, like they need to finish the game because it was started.

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90°

Marathon Was One Of The Best-Selling Games In March 2026

Insider Gaming writes: "Marathon was one of the best-selling video games in March 2026 in the United States. On Wednesday, Circna released the best-selling games of the month, and it featured six new releases along with two games returning to the top 20 after previously falling out."

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insider-gaming.com
92nar1d 11h ago (Edited 1d 11h ago )

Is it April fools day again?

The game is dead.

EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”

italiangamer1d 10h ago

🖕🖕🖕 29313;🤡🤡

92nar1d 7h ago

How’s concord 2, sorry I mean marathon doing? 🤣🤣

Neonridr13h ago

well it's not on Switch / Switch 2.. so their number would be zero.

The game had a decent launch however the userbase numbers are dwindling on Steam.

1Victor13h ago(Edited 13h ago)

“ Is it April fools day again?

The game is dead.

EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”

Does it hurt you to hear a SONY game was BEST selling ?
You gotta let go of those OBCURED feelings 🤷🏿

Neonridr13h ago

I mean the only reason MLB was the best selling title was because it was multi-platform. Likewise with Marathon. Will ring true for MS games. Only Nintendo titles are truly flexing their muscles when they chart as they are only to be found there.

S2Killinit2h ago

So that means we are going to act like it wasn’t best selling?

ChunkyMonk1h ago

It's kinda funny how this Obscure guy lives rent-free in your head. lol

Does Phil also live there?

1Victor23m ago

It's kinda funny how this Obscure guy lives rent-free in your head. lol

Does Phil also live there?
I’m sorry did you wrote something smart ?
Or are you trying to to be funny because you failed at both
Now kid run to mommy legs the grown ups are talking.
Don’t bother writing anything I will not respond to a bratty child like you

Outside_ofthe_Box12h ago

Can't wait to see how this is spun negatively. 😜

-Foxtrot7h ago

Yeah sure, yet the player count is no where near what they want for a AAA game with so much money behind it

Why people are trying to spin this game like it’s done overly amazing is baffling to me.

It won’t even be a blip on peoples radars by the end of the year .

S2Killinit2h ago

I really doubt that. I see it getting more and more traction.

ChunkyMonk1h ago

You must me typically wrong cuz those Steam chart numbers (AKA where the game sold the MOST) is less than what Hunt has, and Hunt didn't cost $500 million to make lol

Soy4h ago

So........doing better than most expected, but not enough to make back what it cost.

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40°

Webzen Is Trying to Block DragonSword: Awakening's Gacha-Less Steam Release; Developer Responds

The release on Steam of the anime-style gacha-less open-world RPG DragonSword: Awakening is facing a legal challenge from its gacha publisher.

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simulationdaily.com
30°

Helldivers 2: The Exo Experts Warbond drops April 28

Details on the new arsenal coming next week.

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blog.playstation.com