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Blazing Angels: The PS3 Interview

Blazing Angels: Squadrons of WWII originally hit the Xbox 360, Xbox and PC this past March, but PlayStation flight fans have been left out in the cold thus far. Not one to leave a man behind, Ubisoft will land the World War II shooter on the PlayStation 3 at the system's launch on November 17th.

Bill Gates7211d ago

”To find out what potential PlayStation 3 owners can expect from the latest and greatest version of the game”

“Ubisoft will land the World War II shooter on the PlayStation 3 at the system's launch on November 17th.”

”The visual appeal of the game has been greatly improved in terms of terrain, effects, water, environment treatment, and perception filtering.”

Ouch…..that one hurt you 360 fanboys huh…..hahahahah

”What you can now see on the ground while piloting your plane is far more detailed, featuring complex animations. So overall it looks more realistic.”

DOUBLE ouch……that’s a punch to the gut…..hahahhha

”The 3D water together with the different explosion types and the high number of damage models add a spectacular and cinematic dimension to the game. The variety of models and of the terrain textures has been enhanced to give each of the mission settings a different look.

The post-processing filtering also contributes to the uniqueness of each mission marking the time passing with nice and bright colors at the beginning of the mission that become moody and gritty towards the end when the fights are chaining.”

Should I keep going? ……hahahahaha……yeah why not…hahahaha

“The player will make full use of its functionality in maneuvering the planes and will truly feel like a pilot thanks to the intuitive relation between controller's and the aircraft's movements.”

…….Motion sensing will be GREAT, learn to deal with it LOSERS….hahahahahaha

“The game has a new multiplayer game mode and a new gameplay in the offline campaign missions, consisting of simultaneous objectives that the player has to prioritize in order to achieve all of them while minimizing the losses.

The newly featured cokpit view and the alternative controls will add a new dimension to the gameplay in both singleplayer and multiplayer modes.

Also, the game features three new missions while several others have been modified to a great extent.”

OUCH…..”modified to a “great” extent……hahahhahaha

“There is a new team-based mode. What we can say about it now is that the players will be involved in a tactical-oriented game and having lots of fun with it.

Beside that, the player will be able to change his plane after each death. This will greatly enhance the experience in co-op and squad modes, enabling teams to communicate and plan their actions, being able to change their tactics in a matter of seconds.”

This game is sounding like a lot of FUN for you M$ fanboys huh?……hahhahhahha

”IGN: Have there been any additions in terms of weapons or the aircraft players can fly?

Dore: Yes, and the good news is we have 10 new planes present in the game, (three Axis and seven Allied). Among them the famous British "Mosquito" and German "Komet", the rest you will discover at launch.”

……OUCH again……this is way TOO much fun……hahahhhahahha

This next one is the best….hhahahahaha here it is.

“IGN: Has the PS3's hardware enabled developers to add anything in terms of actual gameplay, or will all versions of Blazing Angels play the same?

Dore: No, they are not the same. The PS3 version comes with a larger breadth of control options, such as alternative control schemes and alternative view modes, allowing players a greater freedom in choosing how to experience the game. Obviously, using the motion-sensing capabilities of the new controller also plays a part in this.”

Almost a knock out but……this next one is sure to knock em’ out…hahahahahha

”IGN: Did developers find working with the PS3 overly difficult when comparing the process with the Xbox 360?

Dore: Developing a title for a new platform is always a greater challenge than developing for an established platform, but we would not say that we have faced greater difficulties on the PS3 than on the Xbox 360 so far. What we can tell you is that we have a great team working on Blazing Angels for the PS3 and they are having a lot of fun developing the game.”

and this next one is just a kick to the face while they’re DOWN for the count….hahahha

”IGN: If you had to pick only one change about the PS3 version not present in other versions, what would it be and why?

Dore: We would say that the PS3 version is not about one big change, but rather about having the ability to fine-tune all facets of the game in order to offer a better experience. Developing the game for the PS3 has given us a chance to change some of the things we felt could have been done better in the original game, and we didn't want to miss this opportunity. The story and dialogue has been reworked a great deal in order to create a greater emotional involvement for the player. The missions have more variety and offer new and interesting challenges, in addition to a number of new missions. The control now offers a greater number of possibilities for customization. Multiplayer has gained more depth due to the new tactical options. These are just some of the improvements the PS3 version has to offer.”

“having the ability to fine-tune all facets of the game in order to offer a better experience.”…….

“Developing the game for the PS3 has given us a chance to change some of the things we felt could have been done better in the original game”

HAHAHAHAHHAHA….ROFLMFAO

Welcome CHANG3 you LOSERS………hahahahahhahahaha

7210d ago
7210d ago
120°

Six new additions join the Xbox One Backwards Compatible line-up – Are they worth the return?

Carlos writes "With the excitement of E3 last month, as well as all the new games that have made their way to the Xbox Store, you’d be forgiven for not noticing that the backwards compatibility scheme had gone exceptionally quiet in recent weeks. Of course, E3 brought us news that OG Xbox games would be arriving on the program later this year and made playable on Xbox One, but as for new additions things had started to look a little empty.

This week however has seen as many as six new arrivals to add to those already playable on Xbox One... but are they worth jumping into once more?"

Read Full Story >>
thexboxhub.com
neil3633241d ago

Agreed. Pretty much a waste of time.

SegaGamer3241d ago

Don't agree with either of you. It's one step closer to getting them all available. Surely that is the end result we are looking for right ?

neil3633240d ago

Honestly SegaGamer? Nope. I've got little time or enthusiasm for the BC stuff. Understand that is a bit of a draw for many (and it keeps my kids happy seeing games they were initially too young to play become available), but me? Haven't yet used BC and doubt I ever will. My library of proper native XO titles is more than big enough to keep me busy.

HollowKnight3240d ago

Instead of bringing back games people actually want to play, they choose to work on titles that most people won't even touch smh...

Cyber Troopers Virtual-On Oratorio Tangram
Wolf of the Battlefield: Commando 3

Seriously....?
Games like Nier and Dante's Inferno would be nice for starters.

hiawa233240d ago

Are they worth a return, well, yeah, and what about those of us who owned them on the 360 but never finished them or the new gamers who have never experienced the games, so BC is so important.

MrEnglish3235d ago

Is it too much to ask for a fight night game? I`ve had enough of the crappy UFC titles and would love to see Round 4 or Champion released for BC

20°
7.2

Gamebosh Review: Blazing Angels: Squadrons Of WWII

Not to be confused with pop sensations Blazin' Squad (What's that? Vanished off the face of the earth, you say?), Blazing Angels lets you pilot many classic fighter planes as you shoot down German aces during World War II. The Wii's motion controls give the player that extra feeling of control as you bank, bomb and blast your machine guns at anyone in your cross-hairs.

Flight combat games were, once upon a crime, for overweight Commodore 64 kids who took pleasure in simply keeping their plane level for four hours at a time and maybe, just maybe, glimpsing an enemy on the horizon once in a blue moon. Even experienced pilots probably wanted to shoot themselves after playing those games. Thankfully, we've come a long way from those action-free flying simulations and Blazing Angels let's you shoot and bomb until you're dizzy with glee.

Read Full Story >>
gamebosh.com
40°

H.A.W.X. Pre-Purchase Gets You Free Blazing Angels

Reserving a game doesn't always get you small stuff like a poster or t-shirt. Throwing down money to pre-purchase Tom Clancy's H.A.W.X., for example, will get you a free game.

Read Full Story >>
cinemablend.com