
While it’s difficult to pinpoint exactly where Final Fantasy began to go wrong, the most obvious place to start is with Final Fantasy X-2 (2003), the first direct sequel in the series’ history. Though it was well received by critics at the time, it alienated many players by adopting a radically different tone from its predecessor: Final Fantasy X (2001) was a serious story that dealt with issues of religious faith and the nature of life and death, while FFX-2 was a much more frivolous affair, despite carrying over many of the familiar characters and settings from its predecessor.

Ever play a game a game only to discover at some point it transforms into a horror game? No? Well Netto's Game Room shares six games that do just that!
Not necessarily a ‘horror’ moment, but I remember feeling really tense and anxious when the Flood were first introduced in the original Halo. I never felt more on edge or nervous in that whole game as that moment. I think it was the whole buildup that something terrible was coming but you didn’t know exactly what.
Another non-horror game that had me feeling it was Subnautica. The deep dark depths, and knowing that sea monsters were lurking nearby, had me jumping at every sound.
I remember being scared of the Asylum level in the most recent Thief game from 2014.

Kazuyuki Shindo, who worked on games including Legend of Mana, Final Fantasy XIII, and SaGa: Emerald Beyond, has left Square Enix.
A new datamine of game files from Final Fantasy XV has revealed a cut scene from Chapter 14 that didn't make it into the final release.
always liked 15, but the development was shch a shitshow. it could have been so much more.
but Tabata did a good job with what he had regardless
Ff15 was a missed opportunity from square as they transitioned from turn based to real time.
One of the issues is that it was 30 fps. The combat mechanics required precision dodges to activate Noctis teleport ability and it was difficult to do at 30 fps. I am glad they rectified that in FF16. The story and flow also felt like it went through a chopshop similar to how some live service games end up when they are trying to meet a deadline. Those extra episodes they sold as dlc should have been in the maingame.
FF15 is one of the weaker entries in the series.
Ah yes; FF XV.
The beginning of me coming to the realization the series was no longer for me.
That initial trailer with the Leviathan fight was the game I wish we got. The actual retail release was watchdogged to all Hell and while there’s enjoyment to be had in the game, it’s such an incomplete product and so many elements feel so slapped together without any cohesion.
Like, don’t get me wrong, I loved fishing, cooking, and the first third of the game, but I much rather they made a story that didn’t feel barely there and the the last third of the game didn’t feel so rushed and unfinished.
FFXV was underrated in my opinion
I have played all of the final fantasy games, and I loved this game
turn based to me takes too long, I like active battle
the extra dlc and chapters should have been included in the original release, but it is nice that they fixed the game later
In my opinion Dragon Quest took the RPG crown along time ago. SE need to understand what made FF great in the beginning. Take the game play to back what it once was, not the boring BS in FF13.
With Versus it can.....with FF13-2, not a chance
Versus has a bigger audience while FF13-2 is just the people who liked FF13
I honestly want to know what they would do if it can't save it, will they move on or will they finally give us remakes of 7,8 and 9
With Wada, Nomura, Toriyama, Kitase and Nojima in charge? Never. FF is dead.
If they remake Final Fantasy VII. :)
Another one of these articles written from some one who hasnt played any one of the recent ff games.
ff gaiden was the most fun Ive had in some tiime