
Atomic PC: It's not right that we're supposed to get excited about the same FPS formula being re-branded and touted as the next big thing. Whatever happened to FPS innovation?
"It doesn't seem like so long ago that an uber-impressive feature list for the GldSrc-engine powered (read: a heavily modified Quake 2 engine) version of Team Fortress 2 inspired first-person shooter enthusiasts with the promise of a vastly different online experience. Medics would be able to provide teammates with health or revive them if felled, vehicular combat would complement the usual on-foot shootouts, while a commander would oversee all of the action, providing player-controlled soldiers with directions and supplies."

After Valve released the Team Fortress 2 source code, developers and modders are reviving TF2 VR, making it bigger and better than ever.
Seems dumb, multiplayer fast paced VR... Sounds like a recipe for disaster.
Source 2 versions of the games they had, remakes or sequels to their games should've come out like a decade ago, now they'd need a heavily upgraded Source 2 or just Source 3 to be up to par with current engines tbh..

Valve: "Mod makers, rejoice! We've just released a massive update to the Source SDK, adding all the Team Fortress 2 client and server game code. This update will allow content creators to build completely new games based on TF2. We're also doing a big update to all our multiplayer back-catalogue Source engine titles (TF2, DoD:S, HL2:DM, CS:S, and HLDM:S), adding 64-bit binary support, a scalable HUD/UI, prediction fixes, and a lot of other improvements!"

Licensing issues often leave many games forgotten. But all that aside, here are 10 classic games desperate for remasters.
The getaway
Smugglers run
Dead to rights
Worlds scariest police chases
Sure I’m missing a few.
Ape Escape.
Fun game but, wow, you need a college degree to understand the controls.
A remaster would also save you from having to constantly fight the camera.
Keep the music though. Those drum and bass tracks fit really well and haven't aged. Made me think that more games could work well with drum and bass tracks, but unfortunately it's a somewhat niche genre now.
Xenogears, Xenosaga trilogy, Vagrant Story, Drakengards, Parasite Eve and many more but I’ll start with those
"One play mode boasted a tug-of-war mechanic that was a merging between Call of Duty's Domination and Bad Company 2's Rush modes."
No. It is more like CoD3's War than rush. But I guess for the sake of his argument, he had to say Battlefield...
There's still evolution in the FPS genre. It's just that recent Call of Duty installments have blinded most people into accepting the series into the only product available. I'm not trying to rip on the series either, I have thoroughly enjoyed the genre changing installments that are COD1, COD2 and most recently COD4. All three of these are in my opinion simply brilliant. I personally would be looking at VALVe for the next big thing in FPS.
Wonderful article.
if he is looking at CoD no wonder. there has been no innovation at all.
Evolution in the FPS genre is still happening. Borderlands was great with incorporating RPG elements into a shooter. Left 4 Dead refined 4-player FPS co-op. Of course there's Bad Company 2, which the website mentioned, with its destructible environments, and Bioshock showed that shooters can tell engaging stories, too. Halo Reach had Forge, which is an excellent level/map creator. Then there's Gears of War which made its unique cover system a staple in numerous FPS and even 3rd person shooters.