
As interesting as the hacking gimmick and multiplayer mechanics are, the game’s other numerous flaws drag things down into the abyss. Enemy AI is dim as hell (foes will often run right by you to attack a comrade as you shoot them in the back of the head at point blank range), the wonky cover system often has you shooting bullets into nothingness even when it appears they should be hitting your targets, and there’s no way to pause the game. When you add badly-voiced characters, drab environments with little personality, and repetitive shooter gameplay to the pile, Mindjack’s few unique elements don’t shine enough through the muck.

Mindjack was released in 2011 to negative reviews.
To me, Duke Nukem was playability at least. Most movie games were more intolerable than that.
I remember being really excited for Alien Colonial Marines, until I checked the review scores.....