What does EA know about you?

If you play EA games over Xbox live, more than you think. In their Privacy Policy (you know, that legal mobo-jumbo most of you guys skip) they tell you that they are taking all kinds of personal info from you that you may not have realized. Like what? You're not going to believe this, click read more for a qoute from the Privacy Policy

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signal360.net
SEER7155d ago

This sounds awful, but it really isn't surprising. Info as detailed as this is shared amongst lots of private companies. This has happened for ages, and isn't news.

50°

Can new age rating rules prevent a video game ban?

US age ratings body has no plans to change it system, as video game regulation looms

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thegamebusiness.com

Can new age rating rules prevent a video game ban? by Christopher Dring

US age ratings body has no plans to change it system, as video game regulation looms

Read on Substack
PRIMORDUS8h ago(Edited 8h ago)

This really doesn't mean anything, when you can pirate PC games with a mature or AO rating. 😂 You can pirate without any age restriction bullshit.

Furesis5h ago

wtf are you talking about? they are talking about raising the age in EU for games that have loot boxes etc. in them. This is for online games mostly you absolute maroon.

Inverno7h ago

Controversial take but maybe parents could start parenting and be more attentive and involved in their kids life? Then maybe other adults can buy whatever they'd like without worrying about "the children" that aren't in the slightest a concern to em, cause…they're not their children? Also we don't need to stop letting out of touch boomers in government from deciding what is and what isn't "good" for people in the US. There is a surprising amount of things that are banned in this country that in multiple other countries are more of a net positive, yet for some reason they aren't allowed here.

Furesis5h ago

this doesn't look all that bad maybe you should read it first. daily login, battle passes, loot boxes etc. will affect the rating although this only affects games that are going to be released from june onward, for now at least. they are looking at addictive design which are not good and online games are filled with them. though im not sure this will do much anyways so you're fine.

80°

Fortnite Developer Epic Games Lays Off 1,000 Employees, Blaming 'Downturn in Engagement'

Fortnite developer Epic Games has announced it is laying off 1,000 staff, due to a "downturn in engagement" in its evergreen battle royale.

Jin_Sakai11h ago

Welcome to live service games.

-Foxtrot10h ago

Crazy how Epic with Fortnite, its money making machine, is facing downturn engagement

If this is happening to Epic then other companies with their obsessive live service dreams must realise nothing lasts for ever.

10h agoReplies(6)
ChunkyMonk6h ago

You flip flop more than Trump. Or is it Epic bad, Sony good with you? lol

Christopher5h ago

-Foxtrot has been pretty consistent on his hatred of live service games regardless of who is making them.

10h agoReplies(2)
PRIMORDUS8h ago

The gaming industry summed up in one word, Greed. Just layoff the whole video game industry because everywhere you look, this is all you hear about, they are making money but want more, and more it's pretty disgusting. Better yet, just close the whole industry and reboot it later on. 😂

shinXseijuro3h ago

Lots of layoffs . They’re slowly getting rid of people and slowly replacing them with ai . Dlss5 approved . Sad times

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70°

Mark Cerny Confirms Frame Generation "Should Be Seen At Some Point On PlayStation Platforms"

In a detailed interview coming soon on Digital Foundry, PlayStation 5 lead system architect Mark Cerny has shared more on the Project Amethyst collaboration with AMD, confirming that ML-based frame generation is coming to "PlayStation platforms" but advising DF not to expect any further updates this year.

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digitalfoundry.net
Chocoburger3d ago

Hopefully it can be turned off for those who don't desire frame generation. Just a simple toggle in the settings menu shouldn't be hard to add.

Eonjay3d ago

Yeah I am pretty sure this is the plan... Just easier to make it an option.
I am actually quite interested to see just what this does to extend the life of the PS5 Pro.
As far as PS6... I really feel like this tech is gonna greatly even the playing field with higher end PCs.
This is why Nvidia is trying to pass off its new AI filter as something worth caring about. We are fast approaching the endgame of raster performance.

Michiel19892d ago

bro nvidia doesnt care about pc or consoles....these tinfoilhat theories that nvidia want to deceive the public cause ps6 get closer to pc power? come on man....
They're making an ai filter because "drumroll" they're focussed on ai right now....not because of consoles power might or might not rival pc's power or whatever other console vs pc argument you wanna come up with. I like how every action a company takes in the mind of the sony goons always has either to do with console wars or consoles vs pc instead of just making money.

Look up the % of their revenue that comes from gaming and how much comes from AI

Inverno2d ago

Fake frames and fake resolutions should enhance an already well optimized game. Industry been moving in the wrong direction since these pro models came out last gen. The PS360 gen couldn't even deal with 720p res without tanking fps, PS4ONE gen started pushing for 4K when they couldn't even push beyond 900p/720p, and current gen can't run at 1080p/60 fps without dynamic resolution or some AI trickery.

SonyStyled2d ago

There’s quite a few PS3 games that are 1080p/60fps

OpenGL2d ago

Not really. Most of them were not actually native 1080p, Wipeout HD used dynamic resolution, GT5 was 1280x1080 scaled horizontally, etc.

LucasRuinedChildhood2d ago (Edited 2d ago )

PS3 was great but the frame rates weren't.
The vast majority of first person shooters on PS3 besides COD targeted 30fps, the genre which most needs 60fps.

Arcade racing games also often were only 30fps. Respect to Burnout Paradise and Driver Dan Francisco for actually being 60fps despite being open world when even track based racers were usually 30fps.

isarai_lee2d ago (Edited 2d ago )

Famegen is the most backwards garbage imo. The whole point of more frames is better response, but framegen doesn't improve response, in fact it makes it worse so what's the point?

jznrpg2d ago

I don’t have experience using it but I’m sure the end goal is to further the tech as time goes so it’s a benefit in the long run

MagUk2d ago

Frame gen has its usefulness but I would only use it if you can run a game above 60fps and upwards. It can add extra smoothness. Personally I’d only use it on single player games that ain’t that ain’t to fast paced.

Eonjay2d ago

I think how it will be used. I think it will be used on the Pro to provide improvements in unlocked games running in the 60-80 range... of which their are quite a few.

Pyrofire952d ago

I am just coming around to thinking Frame-gen is okay but I have to emphasis so hard that a game already should be running at 60 before it.

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