
Chas Koeneke writes: I'd also like to comment on Totilo’s reasons for turning down Red Dead Redemption when he did. Totilo's article makes it pretty clear that he had played for a decent amount of time before trying this new, quieter method. He’d probably already gotten a feel for the ambient Wild West soundtrack Red Dead Redemption offers.
On a long trip across the countryside -- which he could’ve skipped if he'd wanted to -- he may not have been interested in giving the game his full attention. He wasn’t in the middle of a mission, wacthing out for important dialogue, or seeing anything particularly new on his horse ride. Why not listen to a podcast or two?
I’m guilty of the same thing: When I'm messing in Need For Speed: Hot Pursuit or chasing down flags in Assassin’s Creed: Brotherhood, I'll put on an episode of the Giant Bombcast and tune out a little. But what I think Totilo fails to realize is that moments like these don't demand the player's undivided attention.

The second part of GTA BOOM's interview with Obbe Vermeij where they turn from origin stories to craft. Specifically, how early GTA games created the illusion of life, and why that illusion still matters more than brute-force simulation.

In an exclusive interview with GTA BOOM, former Rockstar North technical director Obbe Vermeij reveals how Rockstar North really operated and debunks one of GTA’s biggest myths.

Red Dead Redemption hits 3.3 million Netflix downloads on mobile, underscoring how subscription access drives reach over paid sales.
More like people don't play these type of games on their phone normally and don't try them out. Not like the places where people do play these games haven't crushed those numbers easily.
How many people actually played more than an hour of the game or came close to finishing it on mobile is the real question. If people aren't playing the games to a point that is purposeful, then why try when a subscription that is behind a streaming service isn't a sign of success but just curiosity.
IMO God of war games has the best music ever.
IMO God of war games has the best music ever.
IMO God of war games has the best music ever.
EDIT:-- Triple post. Mistake...My lap top crashed
Castlevania: Symphony of the Night had the greatest music score in any video game. Music matters a lot.
A game without good BGM is a half game. The Witcher have the best sound track in the world. Adam Skorupa rules.
http://www.youtube.com/watc...
http://www.youtube.com/watc...
http://www.youtube.com/watc...
http://www.youtube.com/watc...
http://www.youtube.com/watc...