
Tim Schafer's latest game – to be fair, he doesn't make them all, but we all wub him so much that we refuse not to invoke him when we mention anything with Double Fine written on the front – is a puzzle-driven adventure starring, of all things, Russian stacking dolls. Charlie is a tiny, cap-wearing little scamp, and by moving up behind other dolls he can hop inside them and take on their appearance and unique abilities. And they can hop inside other, larger dolls, and so on and so forth.

Double Fine Productions has teased the next Time Schafer game in the latest episode of PsychOdyssey on YouTube.

Over 30-year industry veteran and Double Fine CEO Tim Schafer talks to IGN about Xbox and Game Pass, making weirder games, his inspirations, the Psychonauts 2 documentary, improving work culture, his future plans, and the deep importance of making games with and for other human beings.
Great interview and really down to earth guy. I’m interested in watching the documentary they made on the making of Psychonauts 2 .
"MinnMax's Ben Hanson put together Tim Schafer from Double Fine and Hazelight Studios' Josef Fares to talk about Psychonauts 2, It Takes Two, and designing a great platformer in 2021."
This was a great interview. It reminded me a bit of the Devs Play interviews that Double Fine used to do: https://youtu.be/DxUfaZuGQK...
The ramblings of Josef Fares are endlessly entertaining. haha. He basically sounds crazy at the start of every tangent, but by the end of it, it's obvious that he's very talented and really knows what he's talking about.
He has a strong vision for his games - he didn't water down It Takes Two so it could also be played in solo with an AI and lose the need for collaboration, just like people don't want single-player games to be watered down. I would like if more studios took Hazelight's approach to game design: huge amounts of gameplay variation with very distinct levels.
I felt a bit bad for Tim because he talked about the struggle of cartoonish-looking games appealing to older gamers ... whereas Josef talked a lot about the high sales of It Takes Two (3.5m now). lol. Psychonauts 2 is fantastic and deserves higher sales and more recognition.
damn, day 1 for me