
The Square Enix 1st Production Department Premiere had some interesting visuals and information other than the feasted trailers of VersusXIII and XIII Type-0. Square-Enix delighted the audience with a terse review of the Fabula Nova Crystallis mythology that I believe was introduced in text document on the Japanese FFXIII website.
For those of you who are interested in the mythology behind the Fabula Nova Crystallis: here's a quick translation of the curtail summary found off of the famitsu website. I think the summary sheds a lot of insight into the VersusXIII trailer and the character's interest with the painting of the goddess Muin and of course the subterranean intricacies of plot in Final Fantasy XIII. If you can't read Japanese, read the translation below. :)
-The world is governed by the god Buniberuze.
-He defeated the mother goddess, Muin, and therefore, the world fell into his hands.
-With Muin's defeat, she became unable to see the world and created the invisible world. Consequently, Buniberuze became anguished due to her actions.
-Because the world is finite, a horrible destiny exists. Buniberuze believed this curse was caused by Muin and therefore, thought it fit to defeat Muin to lift the curse.
-In order to reach Muin in the invisible world, Buniberuze created Fal'cie, the first being Pulse to search for the entrance into the invisible world.
Pulse's mission was to cut the earth and find the door.
Buniberuze then created the Fal'cie Etro. Buniberuze made the mistake by making Etro look familiar to Muin. Fearing its form, Buniberuze did not grant Etro any powers.
-Instead, it created the Fal'cie, Linse. Linse's mission was to solely protect Buniberuze and to enter crystal stasis when the right time presented itself [but this is not explained fully].
-Pulse decided to create its own Fal'cie and L'cie in order to conquer the world.
-Linse on the other hand, decided to create its own share of Fal'cie and L'cie in order to protect the land.
Etro however, was unable to do anything. Lonely, Etro wounded himself and sank into his own blood and then soon disappeared.
From the flowing blood of Etro, man was born. Man's destiny was to be born then eventually die.
-The world was based on the balance of the world of visibility and invisibility. If that balance was broken, the world would collapse.
-Buniberuze did not stop the fate of Muin, thus, she was engulfed into the chaos of the invisible world. When Etro came to rescue Muin, she simple told Etro to keep the balance of the world before falling into the invisible world.
-Etro was foolish and did not comprehend the words of Muin.
-The lonely Etro became intimate with the specimen known as man, and gifted man with a smile and chaos.
Man named the gift granted to them by Etro as "Heart/Emotion." The Heart or Emotion was to become a power, but the humans did not know of this yet.
-Eventually, Pulse became the omnipotent ruler, Linse the guardian, and Etro the God of Death.
Thus, people began to live in the invisible world of the heart and the people who face the chaos can barely maintain the balance of the world.
As a conclusion, Buniberuze will remain in a crystallized sleep until the end of eternity.

Ever play a game a game only to discover at some point it transforms into a horror game? No? Well Netto's Game Room shares six games that do just that!
Not necessarily a ‘horror’ moment, but I remember feeling really tense and anxious when the Flood were first introduced in the original Halo. I never felt more on edge or nervous in that whole game as that moment. I think it was the whole buildup that something terrible was coming but you didn’t know exactly what.
Another non-horror game that had me feeling it was Subnautica. The deep dark depths, and knowing that sea monsters were lurking nearby, had me jumping at every sound.
I remember being scared of the Asylum level in the most recent Thief game from 2014.

Kazuyuki Shindo, who worked on games including Legend of Mana, Final Fantasy XIII, and SaGa: Emerald Beyond, has left Square Enix.
A new datamine of game files from Final Fantasy XV has revealed a cut scene from Chapter 14 that didn't make it into the final release.
always liked 15, but the development was shch a shitshow. it could have been so much more.
but Tabata did a good job with what he had regardless
Ff15 was a missed opportunity from square as they transitioned from turn based to real time.
One of the issues is that it was 30 fps. The combat mechanics required precision dodges to activate Noctis teleport ability and it was difficult to do at 30 fps. I am glad they rectified that in FF16. The story and flow also felt like it went through a chopshop similar to how some live service games end up when they are trying to meet a deadline. Those extra episodes they sold as dlc should have been in the maingame.
FF15 is one of the weaker entries in the series.
Ah yes; FF XV.
The beginning of me coming to the realization the series was no longer for me.
That initial trailer with the Leviathan fight was the game I wish we got. The actual retail release was watchdogged to all Hell and while there’s enjoyment to be had in the game, it’s such an incomplete product and so many elements feel so slapped together without any cohesion.
Like, don’t get me wrong, I loved fishing, cooking, and the first third of the game, but I much rather they made a story that didn’t feel barely there and the the last third of the game didn’t feel so rushed and unfinished.
FFXV was underrated in my opinion
I have played all of the final fantasy games, and I loved this game
turn based to me takes too long, I like active battle
the extra dlc and chapters should have been included in the original release, but it is nice that they fixed the game later
So this back-story applies to ALL the FF13's?
13, Versus, Agito, and 13-2.
People talk about MGS...
This shit is insane. All I got from FFXIII was that people would turn to crystal if they didn't complete their task as a l'cie and that Lightning and pals were off to change their destiny and (possibly) save Lightning's sister. I got to Gran Pulse and stopped playing the game so I don't know how it ends. I'll probably watch the cutscenes somewhere because playing the game is not even an option. WAYYY to boring to continue.
That myth... contradicts FFXIII's lore in so many ways.
The gods are fal'cie? Why would the fal'cie revere them then if they're equals?
There were l'cie before humans? That makes no sense.
How is Etro "the maker" now? She only made humanity.
How is Muin Etro's mother when she was only made by her son in the image of her?
Did they even think this backstory through? *facepalm*
I really hope these are just translation issues, because that stuff hardly even makes logical sense.
Man, that's confusing. I'm gonna have to read it like 10 times to get it all.