
Games like Enslaved and Majin were quietly passed over by most gamers this last fall. Was it because bigger, and more popular games came out at the same time, say like Call of Duty Black Ops, or Fallout New Vegas? Was it the lack of marketing? Consider this, it could have been all of those factors, and one way to fix these issues, is to release what is known as DLC Prologue, and a shining example is Dead Rising 2's Case Zero.
"It was so offensive to me"

Amazon Prime subscribers can claim more than a dozen games to keep this month.

Rebellion's Atomfall is finally out! But what happens if you can't get your hands on it yet? Luckily, here are the top 8 games like Atomfall.
Kinda reminds me of miasmata also with how the navigation works. Not to miasmata's extent but definitely in the same vein
Hype, Developer and release date are the things that makes a game sell
It all really comes down to marketing in the end. If people do not know about your game they will not buy it.
Marketing and advertising are big. I also thought release date also factored in it as well.
The videogame industry used to be a quality/innovation led industry, its now becoming a marketing free for all.
Soon sites like N4G will be 100% spam and trolling, sales figures and marketing scams.
Games became legends because of how good they were not their marketing budget games built by gamers for gamers.
Support ur favourite franchises and developers buy them new.
I will pick up majin as soon as i have some cash.
lack of marketing and catching peoples attention