Kinect modder extraordinaire Jack Schofield's latest gesture-based infusion of a gaming classic is so obvious, we're a little upset we didn't think of it first: David Cage's original QTE-filled piece of interactive drama, Indigo Prophecy.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.
Cool hack
a lot of creative things coming from the PC side of kinect
Pc hacks are just demos of some possible implementation. Any deve;loper interested is using some of these ideas on 360 could easily do so. It is just a lot more practicle to do this on PC rather than 360.
A lot of the stuff that will evetually come to Kinect will blow these hacks out of the water, simply because they will be more talented people working on each project.
very cool..