
PSUni writes "Over the course of the last twenty years we've watched, as gamers, as Nintendo completely dominated the handheld market. Not only did Nintendo dominate with no competition, but when competitors decided to step up and introduce rival platforms like the SEGA Game Gear, Nintendo held its ground and sent its competition packing -- that is, until the PlayStation Portable."

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.
Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.
I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.
There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.
I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.
I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.

The rejection is non-final (and even when such rejections are labeled as “final”, the process is far from over, given that there can be, at minimum, an appeal to the Federal Circuit).
Good, as they should! A game mechanic like that shouldn't be locked behind a patent, and Nintendo didn't invent it either.
Nintendo wants to keep wasting money on bullshit lawsuits, real smart in this economy. They should put that money aside for other game projects. On the other hand, I don't care if they waste it all either, and they are screwed in the future maybe that will teach them a lesson.
i think sony have learned that gamers want AAA games and not timed exclusives, timed dlc, billion dollar advert campaigns and shoddy hardware.
but will these fanboy sites ever learn?
I don't want Sony to be like NiN, i don't want last gen or earlier tech in my handhelds and home consoles just so they can sell it cheaper than the competition to try and get an edge. Sony has always been about top of the line technology and you pay more for that, yea it's not going to fly well at first with the younger kids and their parents at first with a higher price point but for the somewhat older (aka have money of their own to spend) they will see the pretty graphics and the franchises they love to play at home and figure "hey i'd like to be able to play those on the go". Then when the price goes down the younger kids will be able to talk mommy and daddy into buying them one if it has games that interest them.
Besides we all know the main attraction for NiN consoles and that's Mario, you put a mario game on a gaming device and it'll sell massively and that's how NiN has always dominated the handheld market.
PSP should be different from the DS. If both are the same, what is the point of buying one over the other? With a PSP/PSP2, I can have my shooter/adventure game on the go. With a DS/3Ds, I can play casual games and RPGs on the go.
If the rumors are true then I want something like remote play version 2. I have two PSPs as well and I love the little media machine. 299 for what their going to offer you over the long run is nothing. I'm pretty sure most phones these days cost alot more.....I do realize that this will not have phone capabilities but I was just using that as an example. Even if you get it subsidized it still cost alot over a period of time. Shit I payed a little over 500 for my touch pro 2 when it came out. It can do alot but not 500 dollars alot. I just didn't want to be locked into a contract. So the PSP2 might not be for everyone but I want it and they haven't even announced it yet. I'm just going by my feelings about the psp. Alot of good games on that system. Anyways end ramble
The PSP 2 Wont "Fail" Per se as seen with the First PSP but it wont achieve the world renown or commercial success as the 3DS provided the entirety its user base doesn't go blind