
TheSixthAxis writes:
"TSA drops in on Curve Studios to get first-hand experience with explosive PSN exclusive Explodemon!"

Explodemon combines the retro style of 16-bit platform games and Japanese action titles with the upgradable skills, hidden collectables and clever puzzles from more modern titles. Players use Explodemon's self-destructive nature to combat enemies and fly through the air, all the while solving a huge variety of physics-based puzzles.

Joseph Butler-Hartley looks over the release of Explodemon on Steam for Zero1gaming.com

(CriticalIndieGamer) It has been said many times that imitation is the highest form of flattery. Nearly everything from the 20th century thought to be an original idea was derived from some other work. Homages, remakes, tributes all of these words apply to the same thing, the philosophy that originality is dead and everything is a rehash. Charles Caleb Colton is famous for the phrase “Imitation is the sincerest form of flattery,” which brings us to Curve Studios' effort, Explodemon.
Wonder why this game has taken so long to get out. Its beeen what, 2-3 years? 4?
Can't really pass a judgment on this until I get a hands on too.
explodemon??? what is this a digimon game?
first maXplosion now this.....well at least this is a little bit more original compared to maXplosion
Saving up for this, Bionic Commado Rearmed 2 and Undesiege