
Player Affinity writes: "Sony Online Entertainment is known for its huge cache of MMORPGs, with titles that stretch all the way back to the great-granddaddy of the genre, Everquest. With such a library, SOE has shown no sign of stopping as the latest game, DC Universe Online, is set to be released next week. It hopefully will reveal itself as a game that takes in the lessons of its elders and contemporaries; it has trumpeted several innovations to the genre that is supposed to shake up the online landscape."

If you do not read this whole update, here's what you need to know:
* Episode 46 is Justice League Dark Cursed
* PlayStation 5 and Xbox Series X launch this holiday season

WTMG's Thomas Medina: "As far as I’m concerned, console MMOs have always been in a weird place. PC is where the main game is most popular. MMOs were born there, work best there, and have the vast majority of titles. Mobile is then next in line, with touchscreens and portability that adds something new while functioning well. Console gaming, on the other hand, is not portable (for the most part). Plus, it uses a controller, which is not the best instrument when your control scheme requires a thousand buttons and a cursor. That being said, there is an audience, and where there’s money to be made, publishers find a way. So here we are with some of the biggest console MMO games and how I feel they handled 2021. "

From Xfire: "A lot of video games are designed to make players feel like a superhero. However, very few actually feature superheroes or have players take on the role of a superhero. What makes this even worse is that there are even fewer superhero video games that can be considered good."