
If you were to look at the basic premise of Hyperdimension Neptunia, it's a fairly straightforward dungeon-crawling Japanese role-playing game where you play as a heroine who is destined to save the world. Of course, with Idea Factory and NIS America involved, there's more to it than that. Quirky wouldn't even begin to describe this game, which is just bursting at the seams with well-endowed girls of all (under)ages.
Noisy Pixel Explores the History of Hyperdimension Neptunia in Video Series focusing on the game's inception in Japan and its release in the west on PS3.

VGChartz's Adam Cartwright: "Console wars have been around pretty much since the dawn of videogames, but the Hyperdimension Neptunia series makes light of these arguments by personifying consoles and their manufacturers as cute goddesses and has them battle it out for supremacy. It proved to be a sleeper hit for publisher Compile Heart, who after an initially shaky start with the first entry transformed the series into its most compelling franchise."

I (Robin Ek, TGG) just spotted a super sexy cosplay of Neptune from "Hyperdimension Neptunia". Yes, I think it's safe to say that Mikki Monster nailed her Neptune cosplay like a boss.
@Simon_the_sorcerer "Since you got the interview, may one drop you a few interview questions?"
- Sure =) You could drop the questions here on the post itself.
Looks awesome
why cant namco be more like NIS.
I don't like how people say JRPGs aren't creative enough :(
There's actually a lot of games that don't come out of Japan. Any kind of game cab be boiled down to the basics.
I'm looking forward to this Disgaea 4 and Ar Tonelico 3 (possibly Atelier Totori)
Repetitive dungeon crawling, bland gameplay, a male filter, fanservice in tons, and a completly interesting, creative, and absolutely hilarious idea?
...Goddammit, Japan. You've done it again.
Sh1t when does this game come out?