
Over the years, Bioware has grown into the very embodiment of good cRPGs. Those who have played more than a couple of the titles know that they all share many of the same basic ingredients, such as pausable combat, party-based gameplay, banter between characters, interactive cut-scenes between ‘chapters’ etc. One might imagine that using the same basic formula would give the games a stale taste, but thus far that has not happened. And the simple reason for that is the story. Every Bioware title has been built first and foremost around a strong story. Unlike in some other cRPGs, you rarely feel that you are merely working through a shopping list of missions and side missions – rather, every mission is designed to give more strength to the main storyline and shed more light into the world in general.
This year, Bioware intends to bring us more games than ever, as Mass Effect 3 and Star Wars: The Old Republic are both on the agenda in addition to the topic of this preview: Dragon Age II. The question on everyone’s lips is whether Bioware can keep the quality up while they accelerate their development schedule this much? Will they still have strong stories to tell, or will the franchises start to feel stale?

Dragon Age 2 set the precedent that the series would always carry our choices over, but was it worth it?
If the choices won't matter, why bother? Bioware works so hard at giving meaningful choices but rarely if ever carrying out the impact of such choices to the end.

Immersed Gamer writes: "In order to replace the oppressive BioWare Points system, EA is making a large portion of the Mass Effect and Dragon Age DLC catalogs free for PC users.
For those of you blissfully unaware, EA and BioWare employed a payment system called BioWare Points on PC to pay for DLCs for titles like Mass Effect and Dragon Age. While PC gamers have been struggling with BioWare point’s unfair conversion rates and extremely scarce and cost-detrimental sales.
Console players have been allowed to purchase content in pieces through the appropriate Sony and Microsoft shops. For real money, and not BioWare monopoly bucks. In turn, console players missed out on some DLC content, such as Mass Effect 2 pre-order bonuses that have been repackaged into a DLC pack."
Great response to Ubisoft and their disgusting behavior. Ubisoft decide to take away DLC from people who paid for it, while EA give it for free to everyone when they realize their system sucks. Who would have thought that EA of all companies would be showing Ubisoft how it should be done (even if this is EA fixing their own mistakes as well).

BLG writes: "There was a time that BioWare games were the biggest deal in gaming. The Canadian developer’s legacy of all-time classics is well known. Mass Effect, Knights of the Old Republic, and Baldur’s Gate are some of the biggest names in gaming.
While BioWare’s quality has fallen off lately, there’s no denying the quality of titles in their portfolio. That’s why we’re going to dive in and rank every BioWare game from worst to best. By every, I do mean every BioWare game, even the ones you completely forgot about!"
Ranked from worse to even more worse more like, they been on free fall for a fair few years now and I personally don't think any of there earlier games have aged well
Wow to think at one point in their history they made a Sonic the Hedgehog game..crazy
Anthem is crazy underrated. I really enjoyed it. ME1 is Bioware's best imo