
Edge: Ilomilo seeks to bludgeon you with whimsy, to smother you in a rich and cloying fug of patchwork worlds, squeezebox soundtracks, and loading screens plastered with folksy little scraps of poetic nonsense. At first it can feel like you’ve been thrust into a mobile phone advert from 2005. That said, while the game’s twee stylings seem forced and the charm is a little too mannered to be truly effective, the presentation will soon fade into the background. Southend’s spatial puzzler is clever enough to survive such a heavy-handed dose of focus-grouped fancy: you won’t need to love it in order to appreciate some of its better tricks.

Carlos writes - "Whether the idea of dusting off that library of Xbox 360 games for a spin once more is for you or not, the fact that there are now almost 400 titles available to play through backwards compatibility is certainly impressive. Nevertheless, for many gamers, more is better and now we see five new titles made playable on Xbox One.
But are they worth heading back to once more, or should we stick with the abundance of new titles gracing the Xbox Store in recent weeks."
So extremely happy about ilomilo finally being backward compatible. Absolutely LOVE that game.

A look at the gaming friendships which go beyond mere chumminess and stray into altogether more emotional territories.

Windows Mobile is often overlooked as a gaming platform in the favour of Android and iOS, but that is only a misconception, as the platform has some good offerings. iLLGaming digs deeper to see whats good on Windows Phone. Last week, we published Part 2 of the series, this week, we have Part 3. More on the way.
... this game is easily worth at least a 9, and together with Super Meat Boy it was the best game that came out on XBLA last year.
Absolutely LOVE it.