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Uncharted 2 almost didn't fit on PS3

Naughty Dog's Uncharted 2 is inarguably one of the greatest games of recent years. But according to its creators, it almost didn't fit on PS3 - thanks to the firm's ceaselessly ambitious development style.

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computerandvideogames.com
MariaHelFutura5627d ago (Edited 5627d ago )

Hard to believe.... But, ND can say what ever the hell they want after Jak and UC1/2.

DualConsoleOwner5627d ago

why Bluray is the future of console gaming. well at least for another 10 years according to analysts.

Shanks5627d ago (Edited 5627d ago )

"If anyone on the team makes a face like, 'Oh, we're f*cked', then we know we're good,"

ROFL!

nveenio5627d ago

From any other developer, I wouldn't believe this; but there were so many times during that game where my jaw just hit the floor--incredible. Thank god for Sony and Naughty Dog, that's all I have to say.

Finalfantasykid5627d ago

-----QUOTE-----
Another Reason
why Bluray is the future of console gaming. well at least for another 10 years according to analysts.
---END QUOTE---

While I agree with you, that is not what this article is referring to. It talks about the ram memory, and how at times the game simply would not fit in main memory(I bet that firmware update helped them out near the end of development, maybe they were the ones who asked SONY to do that)

jwk945627d ago

I dont see how this is possible, single layered BRD's hold like around 50gb, and dual layered holds almost twice that!

DualConsoleOwner5627d ago (Edited 5627d ago )

Hmmm thats very interesting because PS3 has pretty good memory.

it has two 256 memory (total 512) with pretty high bandwidth.
As matter of fact, it is a lot faster than xbox 360's ram.
(so fast that Cod Black ops only uses 256 while xbox 360 uses 512)

it's pretty surprising to hear that wasnt enough.

@jwk94

single layer supports around 25 gig and double layer is 50 gig.

but they came out with a new 200 gig disc that is playable on current drive. but obviously no one uses it cause its expensive as hell at this point.

Finalfantasykid5627d ago

I never said that the PS3 had bad memory, its just that there is never enough memory. If the PS3 had 2GB of memory, I'm sure that ND would be using 99% of that.

hay5627d ago

@DualConsoleOwner: And Uncharted 3 appears to have "pretty good" visuals, engine and stuff. You know, it takes ram. See PC: 1GB in average now.

tawak5627d ago

but it will surely fit on xbox 360 dvd (sarcasm)

HappyGaming5626d ago

Than compress the huge video files a bit and it should give you a bit of extra room...

I am sure they tried to use all the space...
if you have extra space why not bump up the cutscene video and audio quality a bit?

MrBeatdown5626d ago

@DualConsoleOwner, jwk94, tawak, and Gumtrol

Read the damn article before you post. This had nothing to do with Blu-Ray.

hellraiserpop5626d ago

/facepalm

All you idiots talking about blu-ray capacity when in fact the article is about main/primary memory.

Vaud-Villian5626d ago

Make the disc the right size and it will fit

+ Show (10) more repliesLast reply 5626d ago
-Alpha5627d ago (Edited 5627d ago )

Seeing that it's CVG they probably twisted the headline in some way.

MariaHelFutura5627d ago

LOL. It`s probably something like "We almost didn`t make the release date" translated to CVG as something like "it almost didn`t fit on the PS3"

But I wouldn`t know cause I won`t give them hits.

Darkfocus5627d ago

However the actual quote is "Balestra said that three weeks before the game was due to ship, the team couldn't fit it into the console's memory."

5627d ago
tplarkin75626d ago

Just a guess, but running low on space was probably due to redundant data required to speed up loading.

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talltony5627d ago

"Balestra uses the analogy that of PS3's "six-lane freeway" of SPUs, Uncharted: Drake's Fortune used two. Uncharted 2 used all six, but at 'street cars' level of performance. Uncharted 3? Guess what? That's 'more like Formula One'."

nice!

ct035627d ago

If there's a problem fitting the game into memory as they say, then SPUs aren't going to change that. LODs need to be more aggressive, textures need to be lower res etc. Similar to how they solved the problem for Uncharted 2.

The quote is quite deceptive to those who don't know what they're talking about.

Persistantthug5627d ago

with other technical tricks, such as with disk cache and other optimizations.

Naughty Dog knows their stuff.

Their games already speak volumes.

nycredude5627d ago

Ct03

WTF are you talking about. I played through UC2 3 times and you would be hard pressed to find low res textures in that game. It has one of the best texture streamer ever

Kleptic5627d ago

cto3...you missed it...

the SPU's being paralled for certain processes allows multiple affects to be done in tandem with the gpu...which...directly frees up memory, as certain processes are no longer pooled in memory waiting to be rendered one after the other...

that is EXACTLY how the PS3's CPU allows work arounds for certain resource heavy operations...biggest example so far being MLAA cpu optimization, where the cpu handles all AA functions, instead of loading it up on the gpu, and using more of its memory...

so when they get the spu's to sing more...the gpu has more room, and more importantly, more memory to work with for other operations...in the end...resulting in games that look like Uncharted 3, killzone 3, etc...

this is why I would argue that the absolute best gamble Sony took with the PS3 was the Cell...not blu ray...blu ray is great for content, and its ability to store uncompressed HD textures...but the CPU is what makes it all possible (streaming those uncompressed textures in in real time, rendering calc specific processes, etc.)...without it, blu ray really wouldn't add much...meaning if you put a blu ray drive on a 360, and allow it to run blu ray games, it would hardly effect anything, as the 360's processor coudln't take advantage of it...

DaTruth5627d ago (Edited 5627d ago )

But all of that wouldn't be possible without XDR ram at 3.2 ghz! Ken was a visionary to include it considering it's heavy cost compared to the alternative, it was a real risk. But its use in the PS3 will bring down its cost considerably, making PS4 a go with one gig or more of XDR.

Good ol' Krazy Ken made a lot of good decisions! I fear for the PS4 without him. It won't be the console it could be with him at the helm! I hope they contract him back as a consultant or better yet, lead designer for PS4 development!

+ Show (1) more replyLast reply 5627d ago
RedDead5627d ago (Edited 5627d ago )

Didn't ND just say the had no limits on Ps3?

Edit---Surely they're limited to what the Ps3 can do?

Edit 2---I'll go read again

Edit 3---I'm watching the interview. I can't make out any words at all, the sound is messed up. I'll take your words for it, it sounds like ripten just blew it out of proportion to be honest, if it is what your saying then it's hardly a bold statement like Ripten said it was

Daz5627d ago (Edited 5627d ago )

They they said they no had no limits. They didnt say the ps3 has no limits if you read that artical.

Edit: There is limits but you can optimize things make it run better, look better and so on.
uncharted 1 to uc 2 looks better and now it looks like it be the same for uc 3 has well.

Edit 2: yeah things are always tacken out of proportion over the interent. it will never change ;p

Happy gaming

TANUKI5627d ago

Exactly as Daz said, ND said they themselves had no limits (as in Sony wasn't interfering with production).

Tommykrem5627d ago

If they did, I think what they meant was that their work wasn't limited by hardware capacity. Because obviously the PS3 has limits ;)

visualb5627d ago

no. ND never said they had no limits on the PS3

they said they had no limits working with sony.

Consoldtobots5627d ago

there is never enough ram,I think we can all agree to that.
IMO what sony should do is release a new upgraded PS3 with 1 or 2GB of XDR and then have developers offer a settings option for newly released games.

Do you have a 512mb PS3?

Do you have a 1 or 2GB PS3?

and they can extend the life and quality of their console for an extra 10 years easy. No it's going the PC route because PC games have to be configured for a myriad of HW combinations. Memory options for PS3 games isn't that far of a stretch and wouldn't really increase development time, just the parameters of the game engine and what assets are loaded at runtime.

+ Show (2) more repliesLast reply 5627d ago
blackburn55627d ago

*ND grabs crowbar* must.... make it ......FIT! lol. Just kidding. BTW if UC2 was such a beast that YLODed PS3s what about UC3? Am I going to have to put my PS3 on ice while I play?

koehler835627d ago

Games don't kill machines. Machines die while games are in them.

MariaHelFutura5627d ago

Koehler I believe you. BUT..... I swear Dead Rising 1 was killing 360s. Myself (x2) and ALOT of my friends playing Dead Rising 1 lost their 360s in the middle of playing that game. Morgan from Xplay had 2 360s die while playing Dead Rising 1 aswell.

I know it doesn`t make sense, but I swear some game are more prone to killing consoles. Dead Rising always comes to mind when people say games can`t kill consoles.

Nicaragua5627d ago

Dude - EVERYONES 360 was dying around that period regardless of whether they were playing Dead Rising or not.

More to do with the launch 360's being shit than the games they were playing.

multipayer5627d ago

My 360 died during perfect dark zero, and gears of war multiplayer. It is just what I played the most, I made it through Dead Rising 1 fine. I never achieved the S rank ending though... maybe that's what does it. /s

I also had a PS3 YLOD, while I was playing LittleBigPlanet... Again, it was just what I played most.

IcarusOne5627d ago

My launch 360 never died. Still rocking to this day.

+ Show (1) more replyLast reply 5627d ago
sobekflakmonkey5627d ago

I have never heard of UC2 causing YLOD before...it definitely didnt break any of my friends ps3's...or my own..

Sharingan_no_Kakashi5627d ago (Edited 5627d ago )

The water in that debut trailer looked flippin awesome. Hope we get to do some under water stuff.

"If anyone on the team makes a face like, 'Oh, we're f*cked', then we know we're good,"

LOL

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180°

Uncharted 2 Is the Most Important PlayStation Exclusive of All Time

In a list of games that defined the PlayStation 3, Uncharted 2: Among Thieves would certainly be one of the top contenders. The blockbuster sequel to 2007’s Uncharted: Drake’s Fortune not only received critical acclaim and became a massive hit for Sony’s third console when it was released 15 years ago on October 13th, 2009, but it also cemented Naughty Dog’s future as a developer of cinematic, story-driven action-adventure games as opposed to its history of colorful platformers like Crash Bandicoot and Jak and Daxter from previous PlayStation generations. To this day, Uncharted 2 stands as one of the PS3’s best exclusives and one of the most important PlayStation games of all time.

gold_drake572d ago

it was pretty good. especially the multiplayer

KyRo572d ago

I loved this era on multiplayer games from Sony. People used to call the modes tacked on multiplayer but they were enjoyable. I loved Factions even more. I'm Still gutted that the second one isn't coming out.

-Foxtrot572d ago

Yeah, that one game where it not only has an amazing single player but the multiplayer was also just as good.

A fresh a breath air with it's more "skill focused, less is more" multiplayer in a time during COD fever where every other game with online was trying to be like it.

Shame NaughtyDog eventually did do COD like things with Uncharted 3 and 4, they ruined what made the original so good. It become an over the top arcade fest in the end.

Inverno572d ago

Ironic cause the MP was basically Halo, and Bungie helped on the technical side of things too. MP was more simple back then, I've said this before but I played U2 MP religiously. I sucked at it like you have no idea, but mah gawd did I have so much fun. Can't find an MP game that hooked me like U2s these days. Then Factions came along and while it had its problem I found new religion with it. Agh damn it why did they cancel Factions 2 bruhh.

gold_drake572d ago

i had so much fun too, played almost every night with mates or cousins baha

Relientk77572d ago

It is for sure my favorite game in the series. It's such a blast to play. The train levels still hold up and are fun as hell as well as the entire game.

RaidenBlack572d ago (Edited 572d ago )

Still remember the first gameplay video ... shooting the chasing truck and then the beautiful visuals & details whilst traversing the dilapidated Nepal streets ... perfection
Too bad Sony never ported the trilogy to PC ...

RaiderNation572d ago

I would argue it's God of War.

darthv72572d ago

I'll say, the PS3 really did sequels better than people give it credit for. Resistance 2, Uncharted 2, Motorstorm Pacific Rift, Infamous 2... all were better than their initial offerings and still hold up to this day.

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50°

Uncharted Cast Doesn’t Take the Games’ Success For Granted at MCM Comic-Con

During MCM Comic Con London X EGX, CGM got the chance to be part of a press group interview with the stars of the Uncharted titles, namely the legendary Nolan North, who played protagonist Nathan Drake, Emily Rose, who portrayed Elena Fisher and Richard McGonagle, who took on the role of Victor ‘Sully’ Sullivan,

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90°

Active Quest Episode 100: Our Favorite Games of All Time

Chris, Joseph, and Josh celebrate Active Quest’s 100th episode by discussing their favorite games of all time.

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