
While the PSN exclusive real-time strategy game, Under Siege, never had an exact release date Seed Studio had previously hoped to have the game out by December 2010.
The game’s producer, Filipe Pina, stated on Facebook that even though the studio is done with the game and review copies have been sent out the final step of quality assurance is taking much longer than expected.

Do you know the Doctor? Well, you’re about to…again. It looks like BBC is launching Doctor Who: Legacy, a free-to-play iOS and Android game to celebrate the series 50th anniversary which is expected to be released “soon.”

Filipe Pina, responsible for Under Siege has opened a new studio working in a multiplaform unkown project.

New price cut for Under Siege revelead by Seed Studios.
Yeah, it's a bit late to release a game in 2010...
Looking forward to the game though, it looks great!
If anyone has a facebook account, could u post the rest of his comment here? For those of us who don't use facebook....
aw man was looking forward to this but if its getting delayed for polishing, then i guess its fine.
Hey folks
Here is the summary:
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"As a result, Under Siege ™ is a project that has been constantly growing over the 2 ½ years, ending up far more complete than we imagined when we began this adventure! Consequently, the workload of each team member has increased, as also the degree of complexity. So, 78,000 hours later we have something like 360,000 lines of code and about 10,000 files that make up the download will be available on PlayStation ® Store. As such, we would expect that closing a project of this magnitude wouldn’t be easy, but the truth is that we have it closed - we're done!
However, as you have noticed, we were unable to make the release of Under Siege ™ on schedule, and we do not have, yet, a new date to announce. The Christmas time would have been fantastic to launch our game, and many gamers waited really for it. Unfortunately, despite all our efforts, this was not possible.
We think this is the right time for a detailed explanation, because your support has been unconditional, as we see on the weekly letters and emails we receive at Seed Studios, giving us kudos, even without having playing our video-game. It is this force that also makes us want to do better, so it would be very unfair not to give any explanation at this time.
First of all, it is important to say (and the risk of repeating myself) that the game is ready; both the national and international press has already begun to receive copies for review. The truth is that we were not at all expecting that a last step, which focuses solely on the final quality assurance, would be so time consuming. It is the first time that we produce and publish a project of our own and, as such, there was a whole learning process that eventually complicated our accounts in terms of calendar. The game has to come near perfection to your hands without 'bugs', but it is also important to be fully in accordance with the graphical environment and context that the PS3® universe you got used. Under Siege ™ will be sold in four continents (Europe, North America, Australia and South Africa) and in several dozen countries. The task of putting together the video game to work with Sony on all these countries is a demanding process, but it also has to be perfect."
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yeah i was hoping to play this over the holidays. but, to put a positive spin on it. i have so many other games i had to catch up to that the delay allowed me to play those games.
here's hoping that sony approves this quickly as it will be hard to fit under siege, dead space 2, killzone 3 and my other backlog of games in such a close timeframe for all those releases.