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Column: Developers rely too much on patches

Gran Turismo 5 is a great game that recently received a brilliant patch. Too bad it came well after the reviews were written.

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gamersheep.com
aviator1895607d ago (Edited 5607d ago )

Well, that is true. I wonder how finished games would be like if there wasn't such a thing as patches or ways to remedy games after they've been released.
Boy, that would be quite different than today.

Games that mostly come to mind are the Call of Duty games...

ChristianGamer5607d ago

...and most recently Fallout and GT5...how many patches have released already and how many more are said to be coming? Why not just release the game whole? You had 5 years

DigitalAnalog5606d ago (Edited 5606d ago )

The game is complete. People didn't like the unpolished extras. He could've ditched the 800 standard cars, removed the rally, go-karts and the like and it would've more content than most racing games PERIOD.

Moreover, other patches were there to address people's REQUESTS. Who would've thought a "no-HUD" would be popular amongst sim fans, does this mean the game should've come out with a feature they aren't aware about? You're comparing a buggy game to one of the most stable ones and you're complaining about completion? By retrospect, Alan Wake is the most guilty of this releasing 2 DLC's after making a linear, short yet developed in a similar time frame as GT5.

MicroSony4Life5606d ago

Yes but you have to take in to consideration that Poly has over 200 staff members when Remedy is a small team of about 50 - the budget for GT5 was very much higher than the budget for Alan Wake as well.

nix5606d ago (Edited 5606d ago )

i know.. people are gonna talk about how GT5 phails because it keeps updating. well.. one thing people need to understand is GT5 was not a BROKEN GAME when it released. whatever updates we are getting is just making the game experience better. THE GAME RAN PERFECTLY BEFORE IT GOT ANY FIRMWARE. so that's that!

and for that 800 'standard' cars that everyone keeps complaining about... does anyone even think that all those 800 cars drive differently! like which freaking 'simulator' on consoles is gonna give you 1000+ cars that run differently??!

@microsony: you know... the PSP GT game didn't come out of thin air.

PirateThom5606d ago

Exactly, Gran Turismo 5 wasn't patched because it was broken, the patches all added new features and applied minor fixes. In fact, the patches haven't been applied to fix graphical glitches or freezing or anything like that, no, rather the patches have been things that have been requests and some thing that weren't (like the seasonal events, which are awesome).

Active Reload5606d ago

"You're comparing a buggy game to one of the most stable ones and you're complaining about completion? By retrospect, Alan Wake is the most guilty of this releasing 2 DLC's after making a linear, short yet developed in a similar time frame as GT5. "

You criticize that person for something, then go on to do the exact same thing, lol. I don't remember downloading any patches for Alan Wake, just more game. A patch is something to fix a problem. Did Fallout: NV and GT5 not have any problems? From what I can see, the Christian gamer seemed to get defensive about COD being pointed out to draw comparisons to what this article is about. Then you, Digitalanalog, get defensive about GT5, so much so, that you bring poor defenseless Alan Wake into fanboy buffoonery.

nickjkl5606d ago

i can think of some ps2 games that could of used some patches

DigitalAnalog5606d ago (Edited 5606d ago )

You're taking my comment out of context. ChristianGamer gamer complains about GT5 not being completed because of patches. Hence, according to his logic, Alan Wake is even worse off because in order to get the most experience out of the game - you need to BUY said DLC and not merely download a patch upgrade.

@MicroSony4Life:

PD has 140 members, not 200+ which you claim. Also, having XX team members has nothing to do with said subject. Point being is that ChristianGamer ignorantly insinuates that GT5 is an incomplete and broken experience along with thepoor reasoning to back those claims.

-End of Line

Dee_915606d ago

Yea but .. who gives a shit about reviews ? lol

as long as the game is gettin better is all that matter to me

+ Show (5) more repliesLast reply 5606d ago
kinf-of-zon5606d ago

@ active reload
I think what digitalanalog was getting at is, Alan wake spent as much time in development as GT5 but content wise did not have all the "bells and whistle" GT5 had.

Christopher5606d ago

I think it's easy to say this sort of thing from our side. People would quickly change their tune if they understood the requirements from the other side.

Specifically, I think people need to understand that it's very rarely developers who cause a situation that is reliant on patches so much so that it is product managers who force deadlines to projects that don't leave enough time to fix many of the issues that tend to make it into the gold disc. In fact, most developers have to manage their bug fixes in the last two months so that the bugs that they do leave in are non-game breaking compared to other bugs.

If management wasn't strict on setting deadlines specific to a budget (and assigning a budget to match the project needs), we'd see a lot less bugs. But, development as it is is already very expensive to the companies.

iceman065606d ago

Exactly what I was going to say. This is more so an issue with the publisher and management than with developers. I am SURE that most devs want their product to be as complete as possible when shipping. After all, it's their name and reputation on the line. I can't count how many times devs speak a year after a game is released or when a sequel is about to be released and they say "well, we wish we had more time with the first game...or these are things we wanted to perfect in the first game...etc."
At any rate, I just thank goodness that we actually have patches...otherwise we would be just stuck with an incomplete game or even worse a "broken" one.

The Lazy One5606d ago

It's not that big an issue. People just don't remember that when a game used to be buggy it stayed buggy. Now a buggy game can be fixed to actually being decent instead of being a good game that's just unplayable.

If you look at it from the development side, you will either get less content and no patches (to release an immaculate shippable build), or you will get a game that needs patches down the road. There's even good games that get patched now anyway. If the ability to patch is there, there's no reason NOT to make your games better over their lifetime.

showtimefolks5606d ago

even without its patches it was the best sim racing game on the market. we all complain too much the devs are trying to improve their product after launch for FREE

i mean come on what about new vegas that game was broken and yet most place gave it 8.5 and it sold really well and now we are looking at few upcoming patches to fix some issues

that's the best thing about this gen at least we know if a AAA game problem it can be fixed GT5 is the best racing game on the market even the sites that gave it low scores said TWO GREAT THINGS ABOUT GT5

A LOT OF CONTENT
THE FEEL OF DRIVING IS THE BEST OF ANY RACING GAME PERIOD

AEtherbane5606d ago

Well, I'd imagine it would be difficult to find every bug, and every issue, and balance every aspect of a gamer perfectly. It's irrational to believe game developers, with even rising budgets and colossal amounts of money being spent into developing a game, that they can account for millions of different people all trying to exploit every aspect in the game. Patches is something that has just happened because of the growing technology, scale, and availability of games. I see nothing wrong with them.

+ Show (3) more repliesLast reply 5606d ago
Ilikegames765607d ago

Software are easily patched unlike hardware. Take for example Windows OS, the amount of patches I need to do in order to make my PC safe. Do you complain about the patches in the OS you are using? Same with console games, if the patches can make the games better, than I'm not complaining.

louievillalobos5607d ago

I totally agree that patches often make games better and that is a great thing. What I'm saying is that developers rely too much on it and ship broken games that then get reviewed that way.

velocitygamer5606d ago

This article is stupid. Name me ONE game that has been perfect upon release. MGS4, Halo Reach, SMG 2, they were CLOSE to being perfect, but they weren't flawless. We need PATCHES, it enhances the gameplay and quality.

Daz5606d ago (Edited 5606d ago )

Yes games do need patches, some more then others but thay should'nt need 4 patches in the first month of realese. No game should.

But if it adds more features to the game i think its welcome, like the last patch for gt5. Added features for free you carnt complain about that. MOst game get dlc which you have to pay for.
GT5 gets features added for free which is great.

ChristianGamer5607d ago

That's retarded. People aren't complaining about patches, people are complaining that there's a need for patches. Gees this site is sickening. Mention sony or ps3 and the defenses will come flying. A game shouldn't rely on patches to make it work like it's supposed to. It should ship complete.
It would be silly to complain about a patch, its the fact that developers release half baked games and people take it because a patch will fix it later

AssassinHD5606d ago

If you really find the site so sickening then you are welcomed to leave. No one will miss you.

Daz5606d ago (Edited 5606d ago )

:P Carnt compare an os to a game :P

DontShoot-Me-Bro5606d ago

Look at your dispay pic. :P

Thats one game that as far as i can remember didnt need any patches for the single player experience...not to sure about multiplayer though.

visualb5606d ago

people also forget games now days are a tad bit more complex than previous games, thus, patches are a consequence

more ambition : more broken games xD

+ Show (2) more repliesLast reply 5606d ago
SnakeMustDie5606d ago

Game Programming becomes more complicated and thus it is near impossible to make a glitchless game. In the case of GT5, PD added more cars and features although in expense in having more problems. People also need to realise that Developers can easily fix the game by judging player feedback. The problem from this is that devs can rush to release a buggy game where they could just fix the problems after its released.

jay25606d ago (Edited 5606d ago )

I agree that games should work and not ship broken; it also annoys me that we can see how PS3 games can run, and yet multi platform games are normally terrible.

Now go and look at the GT 5 patch notes, see all the improvements/new features? Now, I wonder why they're there. Oh yeah because A. People want these features, B.Polif are letting people play their WORKING game in 2010 and adding/ improving features they and fans want. They’re not releasing them because you can't get passed the main menu

Trroy5606d ago (Edited 5606d ago )

New features that "show up" in patches were simply disabled in earlier versions, because they weren't fully tested.

In other words, the features were there in the shipping product, and when the developer/publisher felt comfortable with their level of quality and lack of bugs, they unlocked them.

Developers are often working on the second or third patch for a game, by the time it hits the shelves. It takes that long for publisher QA to sign off on the first patch.

arragionthegreat5606d ago (Edited 5606d ago )

GT5,..

I think Sony just said ,.. guys we need to ship this,.. people are getting angry and we will miss holiday season,..

There is nothing wrong with day-1 GT5,.. Things were so overexerted, it is beyond belief,..

Bdw,.. has that 680MB- addon-patch already been released?

(where they change around menus, add events.. and you get hot-car-dealership)Because I was preoccupied with DC Online the last few days,..

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60°

Final Fantasy X 25th Anniversary Website Launches With New Nomura Artwork and Merchandise

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.

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twistedvoxel.com
-Foxtrot5d ago

Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.

They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

solideagle4d ago

they should know that we are OG fans of VIII as it sold truckload as well. not as much as VII or X. I personally didn't like IX but X and VI are my personal fav.

Shadow Hearts 2 covenant is another game I love. I hope one day someone can make remake, I would be delighted

Relientk774d ago

Final Fantasy VIII is great and you are always the first to defend it in the comments

70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

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gamedeveloper.com
Eonjay5d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn26d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers6d ago (Edited 6d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn25d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown6d ago

You don't really know how this works huh?

Profchaos6d ago (Edited 6d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay5d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay5d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac5d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger6d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster30006d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde6d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood6d ago (Edited 6d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde5d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer13d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde11d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy12d ago

And then MK1 killed it again.

DivineHand12511d ago (Edited 11d ago )

15 years went by so fast. I remember playing through the story mode at launch.