
Patrick Velky Writes: Anyone who’s been paying attention knows that 2011 is going to be an amazing year for gamers, especially shooter fans. Blockbusters like Mass Effect 3, Uncharted 3, and Resistance 3 are going to ensure a lot of empty wallets by this time next year. While each game offers a plethora of reasons to be excited, I’m willing to bet that the shooting aspect of the gameplay will remain largely familiar.
As a big shooter fan myself, I know I can be one of those players. But still I find it unsettling that there haven’t been any major innovations since the debut of the cover system. So, without further ado, I’d like to share some points of interest–things I see as areas for improvement–for future shooter games. I don’t purport to single-handedly reinvent the genre, but I’d like to open the floor for creative discussion, and, above all, remind gamers that they don’t have to be content with monotony.

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.

Mojang has partnered with Merlin Entertainments to build the world's first Minecraft theme park in the UK.

A three-episode live-action adaptation of the first two Yakuza video games will debut Tuesday, March 17 exclusively IGN. Each episode is about an hour long and will stream on IGN.com and IGN’s YouTube channel.