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Opinion: Move Back To Kinect

In this editorial, originally printed in the December 2010 issue of Game Developer magazine, EIC Brandon Sheffield discusses the strengths and weaknesses of Microsoft and Sony's new motion controllers, and how their dependence on proximity could influence their demographic.

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gamasutra.com
Godmars2905629d ago

Sony hasn't aimed it solely at families and have shown possible integration with most types of games at launch. Meanwhile with Kinect while MS is promising it will be for gamers as well as families the main focus at launch was strictly on the latter.

Pedantic915629d ago (Edited 5629d ago )

Couldn't agree more.
They should stop lumping the Move with Kinect.

kneon5629d ago

The author uses the large amount of space required as the reasoning for why they are targeting families. While many casual, family friendly games do require significant amounts of space, the hardcore Move titles do not. I've played MAG sitting 4 feet from the screen and it works fine.

Back to the casual games, many Wii titles also require a lot of space. Multi-player sports and dance games do pretty well despite how much room you need.

NecrumSlavery5629d ago

"In order to get Move or Kinect to recognize you correctly, you've got to be about seven-to-eight feet away from your television. "

This isn't at all true. They both work even if you're very close to the TV. The room is really so you can move around and not knock into stuff. Playing any motion game with other people, where you must move around a lot, is very dangerous.

schlanz5629d ago

"In order to get Move or Kinect to recognize you correctly, you've got to be about seven-to-eight feet away from your television. "

False, at least concerning Move. I'm about 5 feet from my TV, it works perfectly. I can also use it sitting down.

"Take the entire nation of Japan, for instance. Very few people live in homes that are large enough to accommodate a seven-foot buffer without reconfiguring their entire living space. Urban dwellers across the U.S. and Europe face similar issues."

If they have enough room for a Wii, then they have enough for Move. Simple.

Also, while mentioning the current offerings are limited to some pretty casual stuff, why no mention of the myriad of titles launching next year and which seems to be offering more core gamer experiences?

dragonyght5629d ago (Edited 5629d ago )

agree tho its only game like sport champion, the fight which require a full body movement need a least 5 ft as for the other games that u can play seated 3 ft is just fine

strickers5629d ago (Edited 5629d ago )

Funny thing is that Move actually works better than Wii for me.If I sit on my sofa the Wii pointer does not work unless you stand and step forward.Move only fails if you move close to camera and far right,other than that it sees my whole room.
You also don't need to point Move at the camera in the way you do Wii,so it frees you to Move the controller as you want.
It works much closer than 8 ft unlike the tests of Kinect I've seen from reputable MS liking sites.
Long term kinect is limited more than Move or Motionplus as a GAME CONTROLLER but people can't think ahead,or don't want to.

Spinal5629d ago

To Hell with Move & Kinect!!

Long live the Control Pad!!! With Dual Analogs! and Tactical Feedback!!

deerain5629d ago

and very annoying inaccurate aiming in fps :D

cliffbo5629d ago

agreed because aiming and shooting in MAG with the MOVE is just so natural. i can't imagine they'll allow both groups to play together because those with MOVE will slaughter anybody with a controller, no matter how good they think they are

Yassam5628d ago

@cliffbo - If you really think Move gamers will 'slaughter anybody with a controller' online then I think you're in for a big surprise when DS3 gamers 'whip your a$$'. :D

Move's advantage is for aiming at objects/people when they're already on the screen (with a slight lag, but no problem), however for navigating the environment itself, the controller seems to have the advantage. So overall I believe the two control methods will balance out.

Play testing of games like Socom and Killzone has probably shown this, because the devs are happy to allow gamers with Move and DS3 controllers to fight each other online. If Move dominated over DS3 (as mouse and keyboard would dominate), then they would have kept gamers seperate, otherwise it would give Move users an unfair advantage over the majority of those using DS3.

Btw, doesn't MAG allow both Move and DS3 gamers to play against each other? And yet I'm not aware of any reports (or complaints) about Move gamers slaughtering "anybody with a controller, no matter how good they think they are" in MAG. If anything, I've read the opposite. ;-)

Anyway, enough for now .... Merry Christmas everyone!

deerain5627d ago

:D I am in fact worse with the move on MAG but I prefer it to the DS because when I miss its because I am crap and not because I overshot with the analog stick. The move is far more accurate than using a DS and I find it more fun to play MAG with the move than DS.

strickers5629d ago

What's tactical feedback?If you mean tactile feedback then Move has some fine vibration thanks.

etownone5629d ago

Looking forward to playing Kinect with family at my Christmas party tonight.

But me personally, I'm waiting for a good game for Kinect.

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170°

PlayStation Move Controller Used to Perform Surgery on a Pig That Was 5,780 Miles Away

A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.

jznrpg585d ago

There is at least a few good jokes that could come from that title

Cacabunga584d ago

Yet another powerful device Sony gave up supporting. KZ3 move was one of the best motion controller implementation ever

just_looken584d ago

Right the ps move was awesome i have the gun thing from killzone still.

Relientk77585d ago

That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.

Lexreborn2585d ago

Guess that submarine should’ve used move controllers instead of logitech

585d ago
anast585d ago

PlayStation is saving lives and releasing the best games.

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50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

20°

Joy Ride Turbo - The Beginning of the End for Xbox Kinect

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.