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20°

Bulletstorm: How Animations Are Done

Lead animator Jakub Kisiel with developer People Can Fly My shows off how animation are implemented into the upcoming game Bulletstorm. In fact Jakub explains the purpose of this latest Mo-cap video:

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game-insider.com
Alcohog5627d ago

I think its the art style that keeps me from caring about this game at all.

30°

Painkiller's creator "disagreed with every single thing" the reboot does, says it "wasted" the IP

PCgamesn: People Can Fly and Astronauts founder Adrian Chmielarz created Painkiller, so I asked him what he thinks of the 2025 reboot.

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pcgamesn.com
110°

Outriders 2 Revealed to be One of People Can Fly’s Two Canceled Games

People Can Fly cancelled Outriders 2, previously known as Project BiFrost, thanks to a lack of cash input from its publisher.

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thethumbwars.com
Luc20320d ago

Care to explain how it was janky?

Lexreborn2320d ago

I had a blast with the first, I didn’t get to finish the dlc but I would love to go back and play again.

Shiro173320d ago

Outriders was one of the best hidden gems when it came out. Doing builds and playing with people was the best.

Christopher320d ago

Really enjoyed how they offered different styles of FPS that other games aren't doing at all rather than the usual stuff. I think the problem is the mass market just wants familiar, not different, in the FPS arena.

200°

People Can Fly Releases Statement on Suspended Development of Two Games

CEO Sebastian Wojciechowski: "Today we made a very difficult decision to suspend the development of project Gemini and project Bifrost - the relevant current reports have been released to the market.

The suspension of the Gemini project is a consequence of the fact that the Publisher has not presented us with a draft of the subsequent content rider to the Publishing Agreement covering the terms and conditions of further milestones on project Gemini and the lack of communication from the Publisher as to its willingness to continue or terminate the Gemini project."

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linkedin.com
Sgt_Slaughter349d ago (Edited 349d ago )

They somehow have at least eight or nine different studios across the world with roughly 500+ people there. Development must be a mess behind the scenes at this place. Their last original project was released in 2021, most likely done in 2020 if not for COVID, which means these projects are probably over five years old or close to it by now.

jznrpg349d ago

If you read it, the publisher isn’t communicating with them. It seems to be a fault of the publisher and not the developer

Eonjay349d ago

Square Enix really comes across unprofessional here.