
The last two console Zelda games have been met with many criticisms; one for changing too much and one for not changing enough. Since Twilight Princess, the series began to wain in its ability to excite me into embarking on another quest in Hyrule. Will Skyward Sword follow the trend or bring something new to the series?

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.
Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.
My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.
Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.
Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

Dash Rendar, Prince Xizor, the Battle of Hoth, and one of the boldest Star Wars multimedia projects ever made. Here’s why Shadows of the Empire still matters.
This game along with Rogue Squadron got me into to Star Wars. The release of special edition VHS Star Wars collection was perfectly times on top of all that. 😆
But it wasn't. Although I do agree that some of the tie-in media, like the novels and comics, were pretty good.
Still, games like Dark Forces, Jedi Knight, Rogue Squadron, and the space sims were peak 90s Star Wars. Shadows fell flat because of the abysmal controls and unimaginative levels. And if you wanted to really experience the seedy side of the universe, Jedi Knight: Dark Forces 2 was peak, and it wasn't even close.
Regardless, and much to my dismay, we got the better version thanks to Ubislop in Outlaws, which is what Shadows should've been, albeit at a smaller scale.

Debuting in Season 9, all players can try a beta of The Crew Motorfest’s new ambitious track creator, TrackForge.
That's a great question..I will start with what I don't think is essential in a Zelda game. And that is excessive story (but that is gripe I have with many modern games)A good Zelda game, to me is one that gives the player the feeling of growth, and accomplishment. And in some instances, isolation.
Also, I feel that we as the player should have choices. We shouldn't have a linear path, much like the NES Zelda, you weren't told to go any where, the choice was yours and your skills were tested. Many modern Zelda's miss this.
The world must be vast and filled with bad ass enemies.
That's pretty much all I got right now...But trust me all these things while simple in theory are huge tasks to accomplish in reality. I hope Skyward Sword takes Zelda back to its roots, while at the same time pushing the series forward, like an ebb tide I suppose.
Take this, its dangerous to go alone ; )