Dan Saelinger "I was recently brought on by Armin Harris for a job with Fortune Magazine. The story was about console gaming’s demise. We came up with a concept to incorporate still and video footage of exploding consoles and controllers, particularly Xbox 360′s, for the story. The shoot took place at a pyrotechnics studio in Brooklyn called J and M Special Effects. The location was great because they have a permanent NYC explosives permit as well as a pyrotechnician on staff. Below is a behind the scenes video of the initial set up."

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.