20°

Explosions for Fortune

Dan Saelinger "I was recently brought on by Armin Harris for a job with Fortune Magazine. The story was about console gaming’s demise. We came up with a concept to incorporate still and video footage of exploding consoles and controllers, particularly Xbox 360′s, for the story. The shoot took place at a pyrotechnics studio in Brooklyn called J and M Special Effects. The location was great because they have a permanent NYC explosives permit as well as a pyrotechnician on staff. Below is a behind the scenes video of the initial set up."

Read Full Story >>
dansaelinger.com
40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

Read Full Story >>
fortressofsolitude.co.za
italiangamer9d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde7d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy8d ago

And then MK1 killed it again.

DivineHand1257d ago (Edited 7d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

Read Full Story >>
eurogamer.net