
Pnosker.com takes a look at the X-Men Arcade, Konami's attempt to bring its classic brawler into the next generation.

Pre-orders for the Arcade1up X-Men arcade game open on July 15, also includes Captain America And The Avengers and Avengers In Galactic Storm

A look back at a key moment in one gamer's life at the local video games arcade.
Those parties were the best. I remember something similar where myself and a few friends finished Die Hard Arcade. Good write up. You have got me pining for the good old days
Back then it was about trying to get the top score and having fun hanging out with your mates and no one cared about how many pixels a game had

Gamerant
There are no two greater symbols of geek culture than comic books and video games, and comic book games combine these two unique forms of entertainment into one enjoyable experience. Like many other media combinations, some are good and some are awful, but the good ones stick out by letting us play as our favorite heroes, anti-heroes, and outright villains in fantastical settings.
These comic book games are just a few of the best out there, taking the things we love about comics and injecting them with the interactivity superserum that makes games so great.
"Konami’s decision to port the game straight from the arcades onto consoles is both a blessing and a curse, delighting retro gamers while shunning others."
What would this dumbass prefer Konami do?
It's a freaking port of one of the greatest arcade games ever made. If people are so jaded that they can't enjoy mindlessly beating up sentinels for an hour than gaming is in a sad state of affairs (which it is). I spent so much allowance money on this game when I was a kid. I love seeing these arcade ports, I hope capcom brings out Alien vs. Predator, that game is so cool.
Perhaps add additional levels, new bosses, new stages, a second cabinet which isn't near identical the American one?
I also have some pretty fond memories of pouring money into arcade machines attempting to beat Magneto (I actually never did, so this was a nice experience in that department). However, the fact is, I can find games on the indie marketplace that have more depth, features, length, and replayability than this port does.
So, while you and I both get a kick of nostalgia when we play the game, many other gamers (such as some of the ones I playtested this with) just see a repetitive cash-in on the license. I felt it was important to make it clear that this dichotomy will likely exist amongst players who pick up the game.
-"Dumbass"