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180°

Rumor: Bioshock to get a Sequel

Take Two Interactive's latest financial reports point towards a Bioshock sequel to be released no earlier than the end of next year, according to Gameplayer.

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gameplayer.com.au
ParaDise_LosT6827d ago

awesome...
though, I hope it will be a late 09 title...
I'd like 2k&Irational
to make another master piece not a rushed in Sequel :)

Shaka2K66827d ago

And good graphics and more enemies on screen.
should be renting the superior version when it drops on PS3 early next year i still this is an overated trash only for blind tools who listen to corrupt reviews.

Saint Sony6826d ago (Edited 6826d ago )

Says the blind rat who has never played Bioshock.

How does it feel to be stuck in PS3 dream? WAKE UP! ..hmm I take that back, kids should sleep and dream as much as they can.

darkequitus6826d ago

the biggest tool of them all is you are going to rent your imaginary PS3 waayy in the future. - After current bioshock players have moved on to other things.

PC/PSWii60 Gamer

Steam/xfire/gamespy/PSN/XBL : darkequitus

Currently playing:

360 - Bioshock + COD 4 Beta
PC - Stalker + Quake Wars
PS3 - Warhawk

bumnut6826d ago

tool tool tool tool tool tool tool tool,

did i mention tool

N4GayFanturds6826d ago

Yup.
"All 360 has is Gears." I don't think so.

"Sony rulez 2008" I don't think so. Add Bioshock 2 to the already impressive 2008 list.

And just shut up & eat your Sony Bologna sandwich.

Descendant6826d ago

the first couple of hours, but then it just ends up like another FPS. I had a great time with the game, but it is not a masterpiece as everyone says it is.

M1am1U6826d ago

I would be all over that. The only challenge would be to improve the game and not rest on their laurels. There are some improvements that could be made, but a sequel is welcome news.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai21d ago (Edited 21d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio20d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing20d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9220d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit20d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing20d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9220d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."