
A Q&A session with developers reveals some thought process behind the roster

All 21 Classic Games are playable for a limited time 🎮

Jason Dietz: "We reveal the past year's best and worst video game publishers (based on their 2025 releases) in the 16th edition of our annual Game Publisher Rankings."
But... but... the garbage-mongers always tell us that Square Enix is in trouble! 😂

Capcom has clarified its current stance on generative AI in its videogames. The major Japanese publisher and developer behind popular series like Resident Evil, Street Fighter, and Monster Hunter has revealed that while it doesn't use gen-AI assets in their games, it is exploring ways to use generative AI to streamline the game development process.
Using Artificial Intelligence (more like Realistic Stupidity) art assets in your games is a great way to get people to boycott your product. We don't need that ugly, unsophisticated, generic, fake art in our games, good on CAPCOM for not using that garbage.
Naw you can't fool us, You work with Nvidia, that's a fact! And here you wanted to advertise but now look stupid!
I finally know what it is that's been bugging me about the game. The hit explosions (the flash that happens when you hit your opponent) are FAR too big.
Look at Crimson Viper's features video:
http://www.youtube.com/watc...
The explosions from some of the hits take up nearly a quarter of the screen making it hard to see what's going on, it's ridiculous.
I was wondering why Human Torch wasnt in this game as he seems like an obvious choice
Not a very meaty article. How about some info on why Jill was announced as DLC months before release instead of putting her in the game?
Also Human Torch using up too much RAM? Bwah?
Eventhough he isn't going to be in the game, I wonder if Capcom going to release a special video or even a few picture of Human Torch. Seeing as he was complete and all.
Capcom put Ken in the game..