80°

Braid dev: future games might be less arty

The creator of Braid, Jonathan Blow, has said that his future games could well be less artistically minded than his current work.

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beefjack.com
kookie5552d ago Show
cyguration5552d ago

Hmm, I prefer artsy games because sometimes they can be on a low-budget but engaging...like Limbo.

FinalSpartan5552d ago

Braid was a awesome game. Master Piece.

try this games out and you will see how generic games industry is getting in terms of innovation.

Braid
World Of Goo
Limbo

ratsrock5552d ago

can't wait for The Witness! Jonathan Blow is a genious!

check this out: the-witness.net

his new game; it's looking better that Braid...

BYE5552d ago

Hopefully less sucky too.

clrlite5552d ago

Well, hopefully him and others like him will be around in the future to make creative, amazing games.

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60°

11 Puzzle Games That Make You Feel Like a Genius (Even If You're Not)

Some games test your reflexes. These ones test your delusions of intelligence. In today's feature, Jump Dash Roll lists 11 games that made us feel smarter than we are — however briefly.

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jumpdashroll.com
IanTH240d ago

I'm generally rather good at puzzle/logic/et al typed games, but The Witness, specifically, made me feel like an obtuse idiot. I got the line puzzle thing for a while, and then the rules became more & more obscure. I gave up without making it particularly far into the game...

Now, I put part of the blame on my own skill, certainly, but also on the game for just...being nothing but 1,000 of the same kind of line draw puzzles the entire time. There are a few cool twists - some I stumble on, others seen in video - but overall, it just wasn't varied enough to make me *want* to overcome the hurdles. It's pretty, but a walking simulator with nothing but line puzzles, and no in-game hint system to help prod you along, was not a winning formula for me at least.

Kudos to those who understood it and felt smart because of it. But this doesn't feel - at least from my experience lol - to be a game on a "make you feel smart, even if you aren't" kinda list.

KiRBY3000239d ago

i was disapointed that there were nothing more beyond the "line" puzzles but i still loved the game. not sure if we could call them in-game hints, but the puzzles are designed to teach you the rules of what you can and can not do. i also like how there was nothing to cheer you up on congratulate you as you progress, it was just about your curiosity and determination. the game treated you with maturity and respect, in a way.

the audio logs were atrocious though and the ending felt totally out of place. still one of the best puzzle game of recent years.

inStereo239d ago

How on earth is "Blue Prince" not on this list? It is, imho, the greatest puzzle game ever made -- I am obsessed with it! I refuse to look up any solutions, making it that much more exciting when I finally crack a puzzle. Highly recommend it to anyone on the fence - an excellent game.

190°

The Most Famous Video Games Made By Only One Person

BLG writes: "Do you know any famous games made by one person? Well, we’re here to educate you on some of the best one-man projects out there."

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bosslevelgamer.com
franwex1371d ago (Edited 1371d ago )

Nice list.

I’ll add 9th Dawn III to that list. Great game made by one person.

Always Sometimes Monster is made by two people technically, but let’s do an honorable mention.

NecrumOddBoy1371d ago

I’d add HABROXIA 1 & 2 on here as well. Berry does pixel wonders with the Game Maker engine.

1371d ago Replies(1)
ABizzel11371d ago

Technically speaking Minecraft should have been on the list. But it's nice to see these single devs thrive.

Rebel_Scum1371d ago

Some of these arent exactly “made by one man”

Looking at you Braid and Fez.

AmUnRa1370d ago

Theyr is no game made by one man. Theyr is always a team of developers behind them.
However there is always someone who comes up with the idea of a game.
When i would give an example of one man with that idea for me its Hideo Kojima....

LabRat1370d ago (Edited 1370d ago )

No there are certainly games made by 1 person, start to finish. Maybe after it launches and becomes a big enough success the 1 person will reach out for help maintaining it or updating, but games have been made by 1 person.

Unless of course you are being insanely nit-picky and trying to claim "the engine they used was made by Unity" or "the assets they put in were made by someone else"

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