
Nintendo Universe writes:
Poor implementation of motion controls can be detrimental to providing players with interactive experiences according to comments made by Sean Murray, Managing Director for Hello Games.

No Man’s Sky developer Hello Games has hailed hitting a ‘very positive’ Steam user review user rating for the first time, eight years after the game’s controversial launch was slammed by players.
Good for them, but this is not the model we want to continue following. A bunch of empty promises and lies at launch. That being said they didn’t take to blaming the reviewers and self-pity. They buckled down and fixed their game. Good on them.
Congrats Hello Games. Even though I believe they redeemed themselves years ago, I'm glad that they kept up with the constant improvements and free content updates. It shows that they value their IP and I look forward to what their new game will bring.
Yeah, NOPES and Sean and his crew can go eat a sack of dixs. Biggest bait and switch by a completely unprepared team. You can keep singing this “they fixed it” years later BS all you want. Don’t care about the crap they added, this broken technical marvel still clips through the environment in a what became a giant disingenuously marketed tween game.
“very positive”. it launched 2016….and you are STILL worried about the game’s reputation (now patched several times). That says all you need to know. Get real.

There are 20 different formats to balance, with "around 140 combinations of graphics options" on PC.
"Which I hope conveys the complexity involved in releasing a large cross platform game like ours." - programmer Martin Griffiths.

Hello Games' new project would feel impossible to create even with 1,000 people behind it, the developer has said.
Speaking to IGN, studio co-founder and managing director Sean Murray said that, while it's not a sequel to No Man's Sky, the new game is just as ambitious.
Sean really? Haven't you learned a thing since your first game about over promising?
So go the Star Citizen route and get paid for your idea. Then you can create infinite ideas inside a game while never releasing the game.
Smurfs.
so i guess kinect is harmful
Kinect has been harmful since it was released
"but there’s a danger of making games too casual and removing interactivity"
Sorry but anyone in the game bizz saying this is a total retard.
Making a game "casual" doesn't mean you take away interactivity.
He is basically saying: "hardcore games can have complex control schemes". But that doesn't mean you shouldn't find a more intuitive way.