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20°

Bulletstorm devs explain game’s brutality

The Creative Director of the development team at People Can FLy Studios, Adrian Chmielarz gave a few examples about how violent Bulletstorm can get. Click through to read the entire article.

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gamingbolt.com
30°

Painkiller's creator "disagreed with every single thing" the reboot does, says it "wasted" the IP

PCgamesn: People Can Fly and Astronauts founder Adrian Chmielarz created Painkiller, so I asked him what he thinks of the 2025 reboot.

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pcgamesn.com
110°

Outriders 2 Revealed to be One of People Can Fly’s Two Canceled Games

People Can Fly cancelled Outriders 2, previously known as Project BiFrost, thanks to a lack of cash input from its publisher.

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thethumbwars.com
Luc20316d ago

Care to explain how it was janky?

Lexreborn2317d ago

I had a blast with the first, I didn’t get to finish the dlc but I would love to go back and play again.

Shiro173316d ago

Outriders was one of the best hidden gems when it came out. Doing builds and playing with people was the best.

Christopher316d ago

Really enjoyed how they offered different styles of FPS that other games aren't doing at all rather than the usual stuff. I think the problem is the mass market just wants familiar, not different, in the FPS arena.

200°

People Can Fly Releases Statement on Suspended Development of Two Games

CEO Sebastian Wojciechowski: "Today we made a very difficult decision to suspend the development of project Gemini and project Bifrost - the relevant current reports have been released to the market.

The suspension of the Gemini project is a consequence of the fact that the Publisher has not presented us with a draft of the subsequent content rider to the Publishing Agreement covering the terms and conditions of further milestones on project Gemini and the lack of communication from the Publisher as to its willingness to continue or terminate the Gemini project."

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linkedin.com
Sgt_Slaughter345d ago (Edited 345d ago )

They somehow have at least eight or nine different studios across the world with roughly 500+ people there. Development must be a mess behind the scenes at this place. Their last original project was released in 2021, most likely done in 2020 if not for COVID, which means these projects are probably over five years old or close to it by now.

jznrpg345d ago

If you read it, the publisher isn’t communicating with them. It seems to be a fault of the publisher and not the developer

Eonjay345d ago

Square Enix really comes across unprofessional here.