
In recent years, competition between Sony and Microsoft becoming more fierce. The battle between the producers of the most popular consoles grows and no company retreat. This year witnessed a huge leap for gaming worldwide. Back in 2006 Nintendo released the market Wii, as expected with the move to overtake Playstation and Xbox in sales. The device was innovative, but something was lacking and did not deliver the expected success. Perhaps this was too simplified games that Nintendo offer their fans. Even in 2007, Microsoft responded to the challenge, just as "accidentally" appear in the network video device called "Project Natal". The video to see a technology that resembles the Wii, but with one minor change. Joystick is gone.Video advertising slogan was "You are the controller and this is certainly a huge interest in the product. As planned device hit the market just in time and in no time at record sales.
Omar writes: "With the Horizon Festival coming to breathtaking Japan, you’ll need the essential gear to prove you’ve got what it takes to become a Horizon Legend as you cruise, drift and explore an open world full of spectacular driving experiences. That’s why we’re happy to announce the newest Limited Edition Xbox Wireless Controller and Wireless Headset collection, featuring inspired designs from Forza Horizon 6. The bright cyan and lime colorways celebrate the Horizon Festival’s recognition of iconic cars and hit music, with special features that are sure to impress any collector."

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.