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300°

7 Reasons Why Microsoft is Doomed

Not this year, not next year… but soon - almost certainly by the next decade.

"#1. Their business model is a dead-end. - Back when Microsoft first started business in 1980, software as a commodity was still a fuzzy concept. Computers, themselves, were flying off the shelves, and of course you bought game cartridges for game consoles, but what little computer software was being sold in the early 1980's was worth a few dollars at the most. And then came "Micro-soft" - a BASIC interpreter on a floppy disk in a zip-lock plastic baggy! But somehow, it caught on. "

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askreamaor.com
TriggerHappy6866d ago

Internetfinancialnews writes an article in response to this one :
http://www.n4g.com/industry...

RadientFlux6866d ago

opps wasn't supposed to be a response

nasim6866d ago

Vista is not selling at all.

x360 is the least selling console in The world with 2k sales per week ONLY in JAPAN and EU

the 3D LINDOWS would be launched this year.

for sure x360 is finished and so is MS

VirusE6866d ago

Nasim you are an idiot, please see attached photo. The xbox 360 is WORLD WIDE the no 2 selling console.

RadientFlux6866d ago

bah get a better looking website/blog and then maybe I'll actually care about what you have to say.

back on topic I bet this story gets approved before "Many Reasons Why Microsoft Is Not Doomed"

TriggerHappy6866d ago

Yeah it was actually RGP's suggestion that, I let this get published first then I bring the one you are referring to second.

ktchong6866d ago (Edited 6866d ago )

.
I think you should put the other one back up NOW. Microsoft positive news always take much longer than negative news to get through. If you put that one back up now, the timing should be about right.

Bill Gates6866d ago

.

I can think of AT LEAST 50 more reasons....AAHAHAHAHAhA

Good article by the way.

ukilnme6866d ago

You won't see it. The fanatics here love to spread negative news about the console makers.

ukilnme6866d ago

Don't know if that was for me or not but to answer your question, it is a source of entertainment when I am not to busy at work. I like to laugh at the silly people on this site that carry on like they own stock in these companies, defending their favorites and bashing the others as if it will make a difference. Whose payroll are you on?

Dannagar6866d ago

I didn't read the article, only the headline. I just wanted to say that Microsoft is worth Hundreds of billions if dollars. It doesn't matter how much they screw up, they can afford anything. They could buy both Nintendo and Sony if they wanted.

mighty_douche6866d ago

lol, if that doesnt sum it up i dont know what does.....

HarryEtTubMan6866d ago

Then why don't they do that just end the console war?? I guess u forgot Sony owns Touchtone, Columbia, Tristar and MGM making over 45%-55% of all movies made...PLAYSTATION (that name has a VERY different fanbase than anything Microsoft has done). Look at their electronics... The best on the market... my parents taught me that when I was little ...everyone likes to buy Sony if they can afford it.. u will get ur moneys worth without it self destructing on u(snicker)..O and the music industry...this isn't a little nintendo company ur talking about ....Sony might not not be be worth quite as much as Microsoft..but still worth hundreds of billions... Microsoft could never buy Sony, don't be dumb because ur a fanboy.

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50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney67d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage68d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman67d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb67d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.