
Years ago, a war raged in Antaloor between man and Orc, ending in the imprisonment of the Orc god Aziraal in a magical, manmade tomb. Three centuries have passed, and a group of Dwarven miners uncovers the grave, increasing tensions once again between man and Orc. The single-player mode in Two Worlds calls for the player to be a human mercenary searching for a sister who has been kidnapped. The kidnappers demand that you find the token to unlock the tomb, but of course, nothing is ever easy in clichéd storylines.

Ethan Butterfield from GameGrin wrote "Has there ever been a point when you’ve looked through your gaming library and wondered, “Huh, whatever happened to this title?"
First one was garbage. The second was a janky cheese-fest. And then their follow-up release, Raven's Cry, wasn't even complete at launch; doing so badly they re-released it under a new title more than a year later ... still not complete.
I'm probably in the minority but I loved the second one! I acknowledge that it wasn't a great game but I enjoyed it thoroughly and even platinumed it >_<
The first one was pretty bad, but I enjoyed the second despite its flaws. A bit rough around the edges, but it was a pretty decent RPG.

"Two Worlds is a weird game. But that’s fine, because that’s why it’s worth talking about.
"It didn’t sit with critics all too well on its release back in 2007, but take a quick look at its GoG page and you’ll find glowing review after glowing review.
"Along with many people, I also like it – even though it's absolutely terrible."
There's something genuinely great about a game that's so bad it's good - probably because it's a rarer thing to find in gaming than, say, movies.
Back in the day I got obsessed with a really weird FPS called PO'ed. It was rubbish in so many ways, but it had more personality and character than pretty much any other shooter I've ever played.
Ignoring the cheesy dialog, the PC version of the first Two Worlds was actually a good game. The 360 version was a complete mess though.

We all like to play video games with our friends. However, there are many games that will strain a relationship as players struggle to work together. This list commemorates the most frustrating games to play with a friend, or anyone for that matter.
I've played about 6 hours of Two Worlds and I have to say while once you get past the slow-down issues that game isn't bad.
The storyline is something else, I remember the developer stating that the game will have an epic storyline and be close to 100 hours long. Now that I am hearing from reviewers that the game can be beat in 11 hours I doubt the storyline will get more interesting then the standard save the princess/girl friend/sister.
Overall very disappointing I guess I am going to have to wait in till Mass Effect to get my epic storyline fix.
the 5th review of this game, we dont really need anymore