
GCM: "DanceMasters tracks all sorts of moves starting with your feet moving to the beat to your arms and hands twirling through the air drawing all sorts of cool streaming patterns or punching into timed ripples, striking a particular pose, and even holding it for a certain amount of time. There is a lengthy tutorial that explains it all quite well in theory, and I was even scoring some AAA (the highest score possible) in my lessons, but once I was thrust into the real game I found I still had some work ahead of me."

Richard Worrall writes: "Think of dance games, and what comes to mind? There’s a fair chance that Konami figures quite prominently. From arcades to homes, their heritage in rhythm action (and dancing titles in particular) is long-standing. It’s no surprise then, now that dance mats have arguably had their day, to see Konami quickly adopting Kinect as the natural platform for what many consider as their genre.
It would be unfair to point solely to Dance Evolution for this problem, of course; Dance Central has similar issues. The choice between the two games comes down to your confidence as a dancer or, failing that, your determination to learn. Dance Central correctly guesses that most early adopters of Kinect probably aren’t accomplished dancers. If you’re not the typical Xbox couch potato, Konami’s offering presents a rich and worthwhile challenge. Just be warned: Konami expect you to keep up with their pace."

Konami announces details and screenshots for the new Costume Pack DLC for their Kinect title DanceMasters.

"Had it not been for Harmonix's take on the dance genre, which adds more flair, a more stylish interface, and an infinitely better track list, Dance Evolution would have been a fine addition to your rhythm game collection."