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Kotaku: Kinect Hype Vs. Kinect Reality

Kotaku:"In June 2009, Microsoft premiered a terrific hype trailer - "product vision," they called it - for the device that would become this season's Xbox 360 Kinect sensor. Vision trailers tend not to match reality. How close did Microsoft get?

Here is that Kinect trailer, shown at E3 2009, back when the Kinect was still code-named Project Natal. Gamers and gaming journalists had seen little of this kind of no-controller controller before. Some of what was promised seemed hard to believe."

MultiConsoleGamer5644d ago

My faith in Kotaku as waned. Plus their site loads slowly and its filled with ads. BTW, this comment is really about the decline of Kotaku and not the quality of this article.

Longrod_Von_Hugendon5644d ago

So the majority of the "cool" features MS promised would be in Kinect from the jump aren't included....and none of you Kinect users have a problem with this?

False advertising? lol

PWNER5644d ago

At the bottom it said 'final product may vary' or something along those lines :P.

rroded5644d ago

yeh still no excuse for the weak tech

nintenflo5644d ago

Kinect should be used as an accompliment to a regular controller, imagine if you will...

FIFA - Using kinect for just throw ins, freekicks, penalties, corners, goalkicks etc..

COD/HALO - Using kinect for just knifing, throwing granades, the throwing knife, planting c4 etc..

MADDEN NFL - Using kinect to throw as a quarterback!!

If they did this i think kinect would appeal to core gamers not just casual!

5644d ago Replies(5)
poopoojames5644d ago (Edited 5644d ago )

kinect exceeded the hype to become the best buy since JML products.

nobody gets it...

seriously do you guys like JML and their tacky ads or something?

specialguest5644d ago

All aboard the disagree train! poo-poo!!!

Fishy Fingers5644d ago

I dont think it lived up to the hype, but what ever does. The internet would have you believe in the second coming every other day.

InfectedDK5644d ago

Well the Move controllers can do what they told us........

Funky Town_TX5644d ago

It's not like they promised Full Backwards Compatability, Two HDMI ports, 120 FPS at 1080p, or something. Those things can be fixed with sofware updates, and games with those features.

kneelb4zod5644d ago

But suggest that you could auto scan object have super smart A.I,1:1 accuracy and state that it was better than a controller.

IHateYouFanboys5644d ago

- the 'super smart AI' you allude to actually has nothing to do with kinect, its to do with the SOFTWARE that developers make. Kinect doesnt do AI, all it does is give the players input. super smart AI was NEVER a 'promise' of kinect. what kinect promised was voice recognition/control, which it has provided.

- 1:1 accuracy is there with Kinect. if you move, it moves. despite what you and the sony brigade like to think, lag has nothing to do with if something is 1:1 movement or not. if you move your arm up and on screen it moves the same amount relative to your body, thats 1:1. kinect does this.

- better than a controller? well for some games it is. Dance Central would be rubbish with a controller, or even Move. same with Kinectimals - it just wouldnt work. so in those instances, yes, Kinect is better than a controller.

- the potential is there to 'auto scan objects' - in that 'your shape' fitness game it actually scans you and overlays your body on your depth map in-game. thats essentially the same thing - taking the picture it sees with the RGB camera and putting it on an in-game object. you can literally see your face, your shirt, your pants, everything, on your in-game character.

kneelb4zod5644d ago (Edited 5644d ago )

@ ihateyoufanboy as for accuracy I'm not talking about lag ,the way they presented kinect suggested that it never lag and at E3 there was some lag or screen delay and,they to the best of my knowledge never talked about latency super smart A.I was brought on by peter molneux stating that it's "stuff of science fiction" that kinect learned the environment and you an the A.I some how know you.

Motion5644d ago (Edited 5644d ago )

@IHateYouFanboys

I think you're a bit confused about what 1:1 accuracy means. If it was true 1:1, as my arm was going up, the avatars arm would be going up, and the split second I change directions, the avatar would as well. This isn't the case. If you start waving up and down, the avatars arm will be all the way down, as yours is all the way up, and they won't sync together at all. It lags behind your motions so it isn't 1:1.

For an example of 1:1 accuracy, start moving your cursor around the screen.

IHateYouFanboys5644d ago

"I think you're a bit confused about what 1:1 accuracy means."

no, i think you are. 1:1 means that if you move something x amount of units, it will be replicated on screen x amounts of units relative to everything else. it has nothing to do with lag. if it was, nothing could ever get 1:1 control because there is lag built in to every single control input. Move has input lag for its control because its using the camera to track the position of the ball on top of the controller - yet its still 1:1 because if you move it the actions will be replicated on screen the relative distance and direction.

with kinect, sure, there is noticable lag sometimes - but if you move your arm up and down really quickly, even though it might be lagging 0.2 of a second behind, the avater will do it on screen. that is still 1:1 control.

1:1 control isnt affected by lag. if it was, neither Move nor Kinect nor Wii Motion Plus could ever be called 1:1, as they all have lag built in that can never be removed.

Motion5644d ago (Edited 5644d ago )

You're close, but not quite there. True 1:1 requires positioning and speed. The very definition of 1:1 means they are IDENTICAL. One equals the other. At any given moment, if I'm aiming up and the avatar is aiming down, that's not 1:1.
It is true, there are no input devices that give you exact 1:1 input, they all have some lag. Its just that some devices come much closer than others.

+ Show (2) more repliesLast reply 5644d ago
DlocDaBudSmoka5644d ago

Its not like they said HDMI isnt needed, blu ray isnt needed. see that goes both ways.

Funky Town_TX5644d ago

Those are both a plus. A power source is needed, a display is needed, A/V out is needed. If Blu-ray was needed then the PS3 would be the only gaming platform around. The fact that M$ said not needed does not mean it's not a plus. I've been gaming for about 20 years without Blu-ray.

Nathaniel_Drake5644d ago

@DlocDaBudSmoka

Well said, Well said

ComboBreaker5644d ago

MGS4 clearly needed Bluray. 1080P movies clearly needed Bluray, otherwise, Bluray would not exist in the first place.

HDMI was clearly needed. How else was I suppose to use the PS3 for my HDTV if HDMI wasn't needed? If you check your HDMI, it has an HDMI port. Clearly, you need HDMI to connect to that HDMI port.

Silly gameAr5644d ago (Edited 5644d ago )

You're right. They promised gaming evolution. How is that working out for you?

Edit: How did I get down here?

stuna15644d ago

I guess it's true microsoft can sell people a fresh pile of sh#t, and those same ones will call it a evolution in gaming! And yes I have tried it before anyone asks. It's just not what microsoft said it would be, plain and simple!

What I find hilarious, is the sideline cheerleaders here. Speaking on tech, like they have intimate knowledge on how it actually was made. Stop flattering yourselves! You're not as smart as you think, because if you were I'm sure these big corporations wouldn't be allowing you to waste your time on these blogs all day!
Microsoft has seen just how far they can go with their fanbase! And quite frankly it's sickening, that they have fallen in line so quickly.
Serious question? Why did those who bought the xbox 360 really buy it? I'll answer for you, Games! But looking at things from microsoft perspective, you'll have to wait for those! Because in a nutshell you are no longer as important to us as the casuals, and growing our fanbase!
Microsoft mind control in full effect.

Show all comments (56)
20°

Joy Ride Turbo - The Beginning of the End for Xbox Kinect

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.

300°

10 of the Biggest Video Game Hardware Failures Ever

Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."

Read Full Story >>
culturedvultures.com
Knightofelemia1575d ago

I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.

Magog1574d ago

Kinect was bundled with every Xbox One and inflated the price on an already underpowered and low RAM machine so for the One it wasn't an accessory as much as a white elephant.

CaptainHenry9161574d ago (Edited 1574d ago )

Definitely the RROD but that power glove had a lot of issues as well. The Kinect just didn't work

1574d ago
CrimsonWing691574d ago

Hardware add-ons are more like RAM or a video card, basically components that enhance capabilities or performance of the computer.

If you really want to get technical the Kinect is more of a peripheral device, kind of like a keyboard or mouse to a computer.

ThatsGaming1574d ago

The person in this article obviously is not up on their gaming history....

Sega Saturn, Sega Dreamcast, Coleco Gemini, Commodore 128, Commodore Amiga, Atari 5200, Atari 7800 were all massive failures and in most cases cost their companies participating in future gaming generations.

Gamer791574d ago

Sega saturn (successful in Japan) and dreamcast were not failures.
Seems like you're not up on you're gaming history

septemberindecember1574d ago

@Gamer79

How in the world are the Sega Saturn and Dreamcast not seen as failures? They both sold around 8M each, which is much lower than the ~30M that the Genesis had sold before it, and even the Master System before that. They were both the worst selling consoles in their respective generation (PS1, N64 outsold Saturn, PS2, GC, and Xbox outsold Dreamcast). Both of the consoles were incredibly short lived. The Saturn was discontinued in every territory but Japan after just three years. In Japan the console was discontinued after six years. Meanwhile the Dreamcast was discontinued worldwide in 2001 after launching in most territories in 1999 and in Japan in 1998. The failure of the Saturn and Dreamcast lead to Sega pulling out of the hardware market. Which, by the way, all of this occurred when Sega was massively dropping the price of their consoles quickly to compete. Sega was hemorrhaging money at this point.

None of this indicates a successful console. Saying the Saturn was a success because it did better in Japan is like saying the Vita is a success (they both sold around the same amount of units in Japan). Even the Wii U outsold these consoles worldwide.

Magog1574d ago

The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.

porkChop1574d ago (Edited 1574d ago )

That's not what the author means by failures. It's about hardware that failed in terms of sales (Wii U) or just failed to deliver on its promise (Kinect).

Magog1574d ago (Edited 1574d ago )

Given that the 360 had a year head start, much easier hardware to develop for, was cheaper, and still ended up in third place I think it qualifies especially when you factor in the frustration and huge losses incurred by RROD.

porkChop1574d ago

Selling over 80 million consoles isn't a sales flop. We get it, you don't like Xbox, but that doesn't mean the 360 is suddenly a failure.

Rhythmattic1574d ago

Porky....
You know how many people I know bought a 2nd or third 360 due to RROD? Even when MS had to confront the issue with replacement systems, my mates couldn't wait for even the turnaround of sending it in, and waiting for a replacement.,,..,..
If that's how you consider it a win... OK.. but so is having 5 , of which 3 don't function.... Its a win win....mwhahahahaha

porkChop1573d ago

"my mates couldn't wait for even the turnaround of sending it in"

You're acting like it would take months. When I sent my 360 in I got a new one literally 5 days later. As soon as MS had tracking confirmation that you sent yours, they'd send a new one to you the same day. No one is going to spend hundreds to buy a new console instead of waiting a week. I swear you guys pull some of the dumbest shit out of nowhere and think people will actually believe it.

Regardless, none of this changes the fact that this isn't what the article is even about.

Rhythmattic1573d ago (Edited 1573d ago )

Porky
"You're acting like it would take months"
Sometimes it could.. FFS.. 'Strya here...
Best turnaround I reckon was 2-3 weeks.....
Either way, My mates experiences still exist.. So Sorry, no point trying to earn Xbox Achievements when it doesn't feature in what was a situation you never dealt with,,,,
3 of my friends would disagree (overall, 10 extra Xboxes purchased)
Regardless.. MS sold a lot of 360's that was due to this reason.. That is sales. Fact

"none of this changes the fact that this isn't what the article is even about."
Headline says HELLO !
Oh and "Sadly, not all hardware is created equal," that's enough to pass this on without taking your article bias into consideration.....
As for the rest.... Ok.. But you've actually gone out of your way to give MS a Pass... Fap on.

+ Show (2) more repliesLast reply 1573d ago
Aloymetal1574d ago (Edited 1574d ago )

Yup, and because of that big fiasco MS had to fork out 1 billion but knowing them I think they're very proud of the 360, it's the only time a MS console reached 80mil+ sales, RROD played a big part of that and a record they will never break again.

Rhythmattic1574d ago (Edited 1574d ago )

So true.. Even when MS accepted they where caught out in the biggest lie of any generation, The wait for a replacement was outweighed by just buying another, and having one be returned as a backup, which, btw, generally failed on first swap.
I own honestly can't believe MS tards are just supporting , or arguing why and what MS did by just dismissing it....

lonewolf101574d ago

Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.

SullysCigar1574d ago

Lol same. Played the crap out of Aliens Vs Predator and Tempest 2000 .... aaand that's about it really!!

lonewolf101574d ago

Sad but true that was pretty much it.

Kurt Russell1574d ago

Agreed, I never actually saw a 3DO make it to retailers in the UK. At least the Atari Jaguar was sold for around 6 months.

lonewolf101574d ago

It made it to some my brother got one, fared just as well as the Jaguar so most probably hard to find in general.

darthv721574d ago

3do had way better games. Jaguar not so much. Neo Geo sold less than both and yet isnt considered a failure. Go figure.

LWOGaming1574d ago

Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.

Magog1574d ago

The sales model was awful. They should have teamed with an existing player to allow for local and cloud access to games or a gaming subscription service.

LWOGaming1574d ago

It was a strange mess from such a huge company, as I said, as a system it works really well but without gamers it’s nothing. Such a waste,

LWOGaming1574d ago

The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.

Show all comments (39)
120°

Pivotal Decisions in Gaming History - Xbox Goes All-In on Kinect

Xbox 360's Kinect had flopped yet Microsoft insisted on mandatory Kinect for Xbox One, driving the price up and alienating their potential customers.

Read Full Story >>
techstomper.com
darthv721751d ago

the tech was pretty damn good but their focus on making it the centerpiece was not. Had they opted to keep it as a secondary or even tertiary device, it may have found new use for AR/VR.

PrimeVinister1751d ago

Maybe. But they were two early for VR and too late for motion control

1751d ago Replies(2)
Godmars2901751d ago

Their focus was marketing metrics. Information gathering for targeted advertising. Also "event curating" or head counting for special TV events. If MS had had their way with always online and mandatory Kinect pre COVID, as and during it they'd likely be turning into dominant presence in many Western homes. Be getting subsidized by Disney and other streamers as well as the NFL.

Thing was, Kinect as an actual game system, its games, just weren't ready. MS moved on it too soon. Thankfully.

Atticus_finch1751d ago

Sorry but it was incredibly bad for gaming. The thing barely worked as intended and the games were broken shovelware. And let's not forget all the lies from Xbox to try and sell it. What happened to Milo?
It's like Xbox it's a perpetual lying machine.

PrimeVinister1751d ago

I had almost forgotten about Milo. It looks so unbelievable in retrospect. How did anyone believe it?!

+ Show (2) more repliesLast reply 1751d ago
TheEnigma3131751d ago

Kinect requirement, TV focused, DRM, and $100 buried Xbone before it even stared.

PrimeVinister1751d ago (Edited 1751d ago )

I think Kinect was the worst of the bunch. They reversed DRM overnight and try to play down the TV stuff when they realised it made them look disinterested in gaming.

Kinect stuck around for six months, preventing sales and making more and more people upset when they dropped the Kinect and the price.

Atticus_finch1751d ago

Don't forget the inferior hardware which affects their game development to this day.
And the constant boasting and lying that hasn't change very much to this day.

kayoss1751d ago

I was kind of excited for the kinect. It had potential. That was until i tried it at one of their Microsoft store. The thing was so laggy and worker who was there, had no clue what he was doing. It kind of made rethink about buying an Xbox One with Kinect.

PrimeVinister1751d ago

I had already been turned off of the idea by Kinect for 360. Even when it worked, the games were bad and showed no potential.

Wii made you understand what they were going to do with it within about 10 seconds of Wii Sports. It went on to become a bit of a joke but at least it worked and had a purpose.

Thundercat771751d ago

The damage to the Xbox brand was so hard that til this day they are just the last place brand in the market.

PrimeVinister1751d ago

Totally. They haven't been really all that relevant since.

Godmars2901751d ago

That has to do with repeatedly failing, having to reaffirm only to again fail at creating a competent flow of decent games.

@PrimeVinister:
Until Game Pass and BC are mentioned. Only for the point to be missed.

kayoss1751d ago

thats because they dont know what they want to be. A gaming console, Television, or a gaming service?

Godmars2901751d ago

@kayoss:
They wanted, expected, to be Steam. To have everyone coming to them and paying for the privilege. That's the exact mentality on display when they tried to push always online.

brewin1750d ago

Its sad because the Xbox one version of Kinect was actually pretty solid. Not for motion games, I couldnt care less about those, but for the other features that are now commonplace in the gaming ecosystem. Things like voice control and optional motion features in games. Stuff that Sony did with the PS camera was pretty sweet and they could have done some of that stuff with Kinect.

The tech was pretty sweet when implemented right though. Who remembers the implementation in Dead Rising 3?! You could lure zombies away by saying stuff into the kinect, it was a bit hokey at first, but it actually enhanced the game significantly once you learned all the different voice commands. There was and still is nothing else like that!

The focus on TV seemed to be an issue for people, but the TV pass through had some real potential. They could have had cable companies giving the XBone out instead of cable boxes! I understood what they were trying to do, but they needed to show the games too, and thats where they lost the core gamers. Being able to jump right to a sports event or TV show with out leaving the console was actually a pretty cool thing. I spent many nights switching between NHL games or TV shows and jumping right back into my games seamlessly, just by telling Kinect to do so. It was better than people care to admit, but I loved it!

People say XBone had no games, but on launch I got Dead Rising 3, AC Black Flag, Watch Dogs, Killer Instinct, Battlefield 4, Forza 5, and Ryse. That was actually a pretty solid lineup in hindsight! Then later on it got gems like Quantum Break, Dead Rising 4, Sunset Overdrive, Gears 4 and 5, the Ori games, Rare Replay, Forza Horizon 3/4, State of Decay 2, ReCore (SUPER UNDERRATED GEM), Halo 5, Halo Wars 2, and all the great 3rd party stuff as well! I dare anyone who sat on the Xbox One to go back and give it a shot now.

It was actually a pretty great console all things considered. Yes the PS4 had better 1st party stuff, stuff that MS just couldnt top or even compete with, but there are some really great games that a lot of people missed out on that they would probably really enjoy if they actually played them. Thats why I recommend a Series S and Gamepass to a lot of people, as its a great way to get an awesome lineup pf games for super cheap!

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