
IGN: Dragon's Lair revolves entirely on quick-time events (QTEs). If you're unfamiliar with the term, a "quick-time event" is a mode of play that keeps gamers wrapped up in the action by showing on-screen button prompts instead of giving gamers full control. Franchises like God of War and Shenmue popularized the notion of quick-time events as supplements to core gameplay, while more recent games like Heavy Rain rely entirely on quick-time events. Dragon's Lair relied entirely on the QTE, too, though it did so a full twenty-seven years before Heavy Rain was released.

This is a Retro Cabinet that brings back memories of lots of quarters wasted in frustration. New Wave is thrilled to announce that Cinematronics’ 1983 arcade hit Space Ace is joining the company’s line of fully playable 1/6-scale RepliCade mini arcade cabinet replicas.

Indie video game movies might be a tough sell, but with the most recent releases of Detective Pikachu and Sonic the Hedgehog, perhaps they can work.
Firewatch could be cool, they could get the voice actor to play the role easily enough, Rich Sommer is it? Doesn't sound like it's happening though. Shame the devs next game disappeared when they got bought and dissolved, it looked good.

Recreate classic video arcade ambiance in your own home for a fraction of the cost of full sized, vintage arcade cabinets, each fully playable and officially licensed by the original manufactures.
it seems like anything with Dragon & Lair in a tittle will fail miserably.
wow, how many times can a writter use "quick time event/QTE" in a paragraph?
the teaser read like a nervous 12year old doing a book report on Drangon's Lair.